Avoid using auto as type of Eigen expressions. (#8577)

According to https://eigen.tuxfamily.org/dox/TopicPitfalls.html one
should just avoid using `auto` as the type of an Eigen expression.

This PR fixes most of them I could found in the project. There might be
cases that I missed, and I might update those later if I noticed.

This should prevent issues like #7741 and hopefully fix some mysterious
crashes happened inside Eigen calls.
This commit is contained in:
Noisyfox
2025-02-26 23:07:23 +08:00
committed by GitHub
parent 41584cfae3
commit 51916ff058
18 changed files with 45 additions and 45 deletions

View File

@@ -2470,11 +2470,11 @@ void GLGizmoMeasure::set_distance(bool same_model_object, const Vec3d &displacem
selection->set_mode(same_model_object ? Selection::Volume : Selection::Instance);
m_pending_scale ++;
if (same_model_object == false) {
auto object_displacement = v->get_instance_transformation().get_matrix_no_offset().inverse() * displacement;
Vec3d object_displacement = v->get_instance_transformation().get_matrix_no_offset().inverse() * displacement;
v->set_instance_transformation(v->get_instance_transformation().get_matrix() * Geometry::translation_transform(object_displacement));
} else {
Geometry::Transformation tran(v->world_matrix());
auto local_displacement = tran.get_matrix_no_offset().inverse() * displacement;
Vec3d local_displacement = tran.get_matrix_no_offset().inverse() * displacement;
v->set_volume_transformation(v->get_volume_transformation().get_matrix() * Geometry::translation_transform(local_displacement));
}
wxGetApp().plater()->canvas3D()->do_move("");
@@ -2647,7 +2647,7 @@ void GLGizmoMeasure::set_parallel_distance(bool same_model_object, float dist)
const auto [idx2, normal2, pt2] = m_selected_features.second.feature->get_plane();
Vec3d proj_pt2;
Measure::get_point_projection_to_plane(pt2, pt1, normal1, proj_pt2);
auto new_pt2 = proj_pt2 + normal1 * dist;
Vec3d new_pt2 = proj_pt2 + normal1 * dist;
Vec3d displacement = new_pt2 - pt2;