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Automatic placement of instance at bed level
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@@ -508,6 +508,9 @@ public:
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void mirror(Axis axis);
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#endif // ENABLE_MIRROR
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void translate(unsigned int object_idx, const Vec3d& displacement);
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void translate(unsigned int object_idx, unsigned int instance_idx, const Vec3d& displacement);
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void render(bool show_indirect_selection) const;
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private:
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