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OpenGL to c++ 1st installment - WIP
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@@ -511,6 +511,13 @@ sub CanClose {
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return ! Slic3r::GUI::catch_error($self);
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}
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#=============================================================================================================================
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sub Destroy {
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my ($self) = @_;
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$self->{canvas}->Destroy if ($self->{canvas});
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}
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#=============================================================================================================================
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sub PartsChanged {
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my ($self) = @_;
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return $self->{parts_changed};
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