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Extrude accepts a negative distance, and the Bodies card gains Boolean
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@@ -870,6 +870,7 @@ private:
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void on_move_body(); // start the move gizmo on the selected body
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void arm_transform_gizmo(); // arm the move gizmo on the Transform card's body (add mode only)
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void on_set_body_color(); // Color tool: pick a per-body display colour override
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void on_boolean_tool(); // Boolean (combine bodies): needs two solids, then opens the tool
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int tree_selection() const; // selected feature row, or wxNOT_FOUND
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int tree_body_selection() const; // selected Parts-list body index, or -1
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void refresh_parts(); // rebuild the Bodies list under the feature tree
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