FIX: add small disc stl

Change-Id: I5c6c8ca1d4a15fc1462fe47d2e5e37b459f9a9a6
(cherry picked from commit b240831ee664c825e0f7df08d3181263dc135606)
This commit is contained in:
maosheng.wei
2023-08-15 10:51:59 +08:00
committed by Lane.Wei
parent 53240ddc66
commit 4bffab0ef8
3 changed files with 3 additions and 1 deletions

View File

@@ -2037,6 +2037,8 @@ static TriangleMesh create_mesh(const std::string& type_name, const BoundingBoxf
mesh = TriangleMesh(its_make_cube(bb.size().x() * 1.5, bb.size().y() * 1.5, bb.size().z() * 0.5));
else if (type_name == "Cone")
mesh = TriangleMesh(its_make_cone(0.5 * side, side));
else if (type_name == "Disc")
mesh.ReadSTLFile((Slic3r::resources_dir() + "/model/Disc.stl").c_str(), true, nullptr);
else if (type_name == "Bambu Cube")
mesh.ReadSTLFile((Slic3r::resources_dir() + "/model/Bambu_Cube.stl").c_str(), true, nullptr);
else if (type_name == "Bambu Cube V2")