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Improvements of the triangulation of SLA layer preview.
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@@ -41,7 +41,7 @@
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namespace Slic3r {
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TriangleMesh::TriangleMesh(const Pointf3s &points, const std::vector<Vec3crd>& facets )
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TriangleMesh::TriangleMesh(const Pointf3s &points, const std::vector<Vec3crd>& facets)
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: repaired(false)
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{
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stl_initialize(&this->stl);
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