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Remove any Perl related code from libslic3r
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@@ -1,6 +1,7 @@
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#ifndef slic3r_ExPolygon_hpp_
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#define slic3r_ExPolygon_hpp_
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#include "libslic3r.h"
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#include "Polygon.hpp"
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#include "Polyline.hpp"
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#include <vector>
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@@ -40,13 +41,6 @@ class ExPolygon
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void triangulate_pp(Polygons* polygons) const;
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void triangulate_p2t(Polygons* polygons) const;
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Lines lines() const;
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#ifdef SLIC3RXS
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void from_SV(SV* poly_sv);
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void from_SV_check(SV* poly_sv);
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SV* to_AV();
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SV* to_SV_pureperl() const;
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#endif
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};
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}
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