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Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
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@@ -412,9 +412,6 @@ private:
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Model* m_model;
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bool m_dirty;
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// the active member has been introduced to overcome a bug in wxWidgets method IsShownOnScreen() which always return true
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// when a window is inside a wxNotebook
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bool m_active;
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bool m_initialized;
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bool m_use_VBOs;
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bool m_force_zoom_to_bed_enabled;
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@@ -457,14 +454,13 @@ private:
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PerlCallback m_on_update_geometry_info_callback;
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public:
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GLCanvas3D(wxGLCanvas* canvas, wxGLContext* context);
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GLCanvas3D(wxGLCanvas* canvas);
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~GLCanvas3D();
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bool init(bool useVBOs, bool use_legacy_opengl);
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bool set_current(bool force);
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bool set_current();
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void set_active(bool active);
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void set_as_dirty();
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unsigned int get_volumes_count() const;
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