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Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
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@@ -95,7 +95,7 @@ const std::string& var_dir()
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std::string var(const std::string &file_name)
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{
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auto file = boost::filesystem::canonical(boost::filesystem::path(g_var_dir) / file_name).make_preferred();
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auto file = (boost::filesystem::path(g_var_dir) / file_name).make_preferred();
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return file.string();
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}
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