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https://github.com/OrcaSlicer/OrcaSlicer.git
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The bed texture is not shown when looking from below and FDM/SLA support gizmo is active
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@@ -5339,14 +5339,19 @@ void GLCanvas3D::_render_background() const
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glsafe(::glPopMatrix());
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}
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void GLCanvas3D::_render_bed(float theta, bool show_axes) const
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void GLCanvas3D::_render_bed(bool bottom, bool show_axes) const
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{
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float scale_factor = 1.0;
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#if ENABLE_RETINA_GL
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scale_factor = m_retina_helper->get_scale_factor();
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#endif // ENABLE_RETINA_GL
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bool show_texture = ! bottom ||
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(m_gizmos.get_current_type() != GLGizmosManager::FdmSupports
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&& m_gizmos.get_current_type() != GLGizmosManager::SlaSupports);
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#if ENABLE_NON_STATIC_CANVAS_MANAGER
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wxGetApp().plater()->get_bed().render(const_cast<GLCanvas3D&>(*this), theta, scale_factor, show_axes);
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wxGetApp().plater()->get_bed().render(const_cast<GLCanvas3D&>(*this), bottom, scale_factor, show_axes, show_texture);
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#else
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m_bed.render(const_cast<GLCanvas3D&>(*this), theta, scale_factor, show_axes);
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#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
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