3DScene's enable_picking variable moved to c++

This commit is contained in:
Enrico Turri
2018-05-22 09:02:42 +02:00
parent 59af3fb866
commit 451c58d58f
10 changed files with 101 additions and 13 deletions

View File

@@ -99,9 +99,11 @@ public:
void set_camera_target(wxGLCanvas* canvas, const Pointf3* target);
bool is_layers_editing_enabled(wxGLCanvas* canvas) const;
bool is_picking_enabled(wxGLCanvas* canvas) const;
void enable_warning_texture(wxGLCanvas* canvas, bool enable);
void enable_legend_texture(wxGLCanvas* canvas, bool enable);
void enable_picking(wxGLCanvas* canvas, bool enable);
void zoom_to_bed(wxGLCanvas* canvas);
void zoom_to_volumes(wxGLCanvas* canvas);