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https://github.com/OrcaSlicer/OrcaSlicer.git
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fix: SLIC3R_PCH=OFF now builds on Windows, allowing compiler caching (#15552)
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@@ -3,6 +3,7 @@
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#include "wx/bitmap.h"
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#include "wx/dragimag.h"
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#include "wx/panel.h"
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namespace Slic3r { namespace GUI {
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@@ -12,6 +12,7 @@
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#include "BuildCommit.hpp"
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#include "Downloader.hpp"
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#include <boost/chrono/duration.hpp>
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#include <boost/locale/encoding_utf.hpp>
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#include <boost/log/detail/native_typeof.hpp>
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#include <libslic3r/Config.hpp>
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#include <mutex>
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@@ -199,7 +199,7 @@ public:
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OptionsGroup(wxWindow *_parent, const wxString &title, const wxString &icon, bool is_tab_opt = false,
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column_t extra_clmn = nullptr);
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~OptionsGroup() { clear(true); }
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virtual ~OptionsGroup() { clear(true); }
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wxGridSizer* get_grid_sizer() { return m_grid_sizer; }
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const std::vector<Line>& get_lines() { return m_lines; }
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@@ -8,6 +8,9 @@
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#ifndef wxMediaCtrl3_h
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#define wxMediaCtrl3_h
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#include <chrono>
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#include "wx/window.h"
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#include "wx/bitmap.h"
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#include "wx/uri.h"
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#include "wx/mediactrl.h"
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