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OnActivate handler to:
1) Process delayed error messages from background processing 2) Set keyboard focus to the 3D scene if no wx window has keyboard focus.
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@@ -151,6 +151,8 @@ public:
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void on_extruders_change(int extruders_count);
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void on_config_change(const DynamicPrintConfig &config);
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// On activating the parent window.
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void on_activate();
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void update_object_menu();
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