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New option for forcing the generation of interface shells. #1847
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@@ -433,6 +433,12 @@ class PrintConfigDef
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Options["infill_speed"].aliases.push_back("print_feed_rate");
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Options["infill_speed"].aliases.push_back("infill_feed_rate");
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Options["interface_shells"].type = coBool;
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Options["interface_shells"].label = "Interface shells";
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Options["interface_shells"].tooltip = "Force the generation of solid shells between adjacent materials/volumes. Useful for multi-extruder prints with translucent materials or manual soluble support material.";
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Options["interface_shells"].cli = "interface-shells!";
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Options["interface_shells"].category = "Layers and Perimeters";
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Options["layer_gcode"].type = coString;
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Options["layer_gcode"].label = "Layer change G-code";
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Options["layer_gcode"].tooltip = "This custom code is inserted at every layer change, right after the Z move and before the extruder moves to the first layer point. Note that you can use placeholder variables for all Slic3r settings.";
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@@ -934,6 +940,7 @@ class PrintObjectConfig : public virtual StaticConfig
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ConfigOptionFloatOrPercent extrusion_width;
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ConfigOptionFloatOrPercent first_layer_height;
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ConfigOptionBool infill_only_where_needed;
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ConfigOptionBool interface_shells;
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ConfigOptionFloat layer_height;
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ConfigOptionInt raft_layers;
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ConfigOptionBool support_material;
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@@ -957,6 +964,7 @@ class PrintObjectConfig : public virtual StaticConfig
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this->first_layer_height.value = 0.35;
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this->first_layer_height.percent = false;
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this->infill_only_where_needed.value = false;
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this->interface_shells.value = false;
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this->layer_height.value = 0.4;
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this->raft_layers.value = 0;
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this->support_material.value = false;
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@@ -978,6 +986,7 @@ class PrintObjectConfig : public virtual StaticConfig
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if (opt_key == "extrusion_width") return &this->extrusion_width;
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if (opt_key == "first_layer_height") return &this->first_layer_height;
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if (opt_key == "infill_only_where_needed") return &this->infill_only_where_needed;
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if (opt_key == "interface_shells") return &this->interface_shells;
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if (opt_key == "layer_height") return &this->layer_height;
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if (opt_key == "raft_layers") return &this->raft_layers;
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if (opt_key == "support_material") return &this->support_material;
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@@ -13,6 +13,7 @@ Surface::is_solid() const
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{
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return this->surface_type == stTop
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|| this->surface_type == stBottom
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|| this->surface_type == stBottomBridge
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|| this->surface_type == stInternalSolid;
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}
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@@ -20,13 +21,21 @@ bool
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Surface::is_external() const
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{
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return this->surface_type == stTop
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|| this->surface_type == stBottom;
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|| this->surface_type == stBottom
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|| this->surface_type == stBottomBridge;
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}
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bool
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Surface::is_bottom() const
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{
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return this->surface_type == stBottom
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|| this->surface_type == stBottomBridge;
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}
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bool
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Surface::is_bridge() const
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{
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return this->surface_type == stBottom
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return this->surface_type == stBottomBridge
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|| this->surface_type == stInternalBridge;
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}
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@@ -5,7 +5,7 @@
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namespace Slic3r {
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enum SurfaceType { stTop, stBottom, stInternal, stInternalSolid, stInternalBridge, stInternalVoid };
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enum SurfaceType { stTop, stBottom, stBottomBridge, stInternal, stInternalSolid, stInternalBridge, stInternalVoid };
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class Surface
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{
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@@ -19,6 +19,7 @@ class Surface
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double area() const;
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bool is_solid() const;
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bool is_external() const;
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bool is_bottom() const;
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bool is_bridge() const;
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#ifdef SLIC3RXS
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