Fix the Windows build

This commit is contained in:
SoftFever
2026-08-28 19:06:55 +08:00
parent f130b713c8
commit 41365736ff
2 changed files with 11 additions and 11 deletions
+7 -7
View File
@@ -7733,25 +7733,25 @@ void DesignSketchTool::render_op_gizmo(double unit_per_px)
static bool entity_moved(const SketchEntity& a, const SketchEntity& b, double tol) static bool entity_moved(const SketchEntity& a, const SketchEntity& b, double tol)
{ {
if (a.type != b.type) return true; if (a.type != b.type) return true;
auto far = [tol](const Vec2d& p, const Vec2d& q) { return (p - q).norm() > tol; }; auto moved = [tol](const Vec2d& p, const Vec2d& q) { return (p - q).norm() > tol; };
if (far(a.p0, b.p0)) return true; if (moved(a.p0, b.p0)) return true;
switch (a.type) { switch (a.type) {
case SketchEntity::Type::Point: case SketchEntity::Type::Point:
return false; return false;
case SketchEntity::Type::Line: case SketchEntity::Type::Line:
return far(a.p1, b.p1); return moved(a.p1, b.p1);
case SketchEntity::Type::Circle: case SketchEntity::Type::Circle:
return far(a.center, b.center) || std::abs(a.radius - b.radius) > tol; return moved(a.center, b.center) || std::abs(a.radius - b.radius) > tol;
case SketchEntity::Type::Arc: case SketchEntity::Type::Arc:
return far(a.p1, b.p1) || far(a.center, b.center) return moved(a.p1, b.p1) || moved(a.center, b.center)
|| std::abs(a.radius - b.radius) > tol || std::abs(a.radius - b.radius) > tol
|| std::abs((a.end_angle - a.start_angle) - (b.end_angle - b.start_angle)) > tol; || std::abs((a.end_angle - a.start_angle) - (b.end_angle - b.start_angle)) > tol;
case SketchEntity::Type::Ellipse: case SketchEntity::Type::Ellipse:
case SketchEntity::Type::EllipseArc: case SketchEntity::Type::EllipseArc:
return far(a.center, b.center) || std::abs(a.radius - b.radius) > tol return moved(a.center, b.center) || std::abs(a.radius - b.radius) > tol
|| std::abs(a.rminor - b.rminor) > tol || std::abs(a.rotation - b.rotation) > tol; || std::abs(a.rminor - b.rminor) > tol || std::abs(a.rotation - b.rotation) > tol;
default: default:
return far(a.p1, b.p1); return moved(a.p1, b.p1);
} }
} }
+4 -4
View File
@@ -594,7 +594,7 @@ chain_segments(std::vector<std::vector<Vec3d>> segs, double tol)
{ {
std::vector<std::pair<std::vector<Vec3d>, bool>> contours; std::vector<std::pair<std::vector<Vec3d>, bool>> contours;
std::vector<char> used(segs.size(), 0); std::vector<char> used(segs.size(), 0);
auto near = [&](const Vec3d& a, const Vec3d& b) { return (a - b).norm() <= tol; }; auto meets = [&](const Vec3d& a, const Vec3d& b) { return (a - b).norm() <= tol; };
for (size_t i = 0; i < segs.size(); ++i) { for (size_t i = 0; i < segs.size(); ++i) {
if (used[i] || segs[i].size() < 2) continue; if (used[i] || segs[i].size() < 2) continue;
used[i] = 1; used[i] = 1;
@@ -603,9 +603,9 @@ chain_segments(std::vector<std::vector<Vec3d>> segs, double tol)
bool grew = false; bool grew = false;
for (size_t j = 0; j < segs.size(); ++j) { for (size_t j = 0; j < segs.size(); ++j) {
if (used[j] || segs[j].size() < 2) continue; if (used[j] || segs[j].size() < 2) continue;
if (near(c.back(), segs[j].front())) { if (meets(c.back(), segs[j].front())) {
c.insert(c.end(), segs[j].begin() + 1, segs[j].end()); used[j] = 1; grew = true; c.insert(c.end(), segs[j].begin() + 1, segs[j].end()); used[j] = 1; grew = true;
} else if (near(c.back(), segs[j].back())) { } else if (meets(c.back(), segs[j].back())) {
for (auto it = segs[j].rbegin() + 1; it != segs[j].rend(); ++it) c.push_back(*it); for (auto it = segs[j].rbegin() + 1; it != segs[j].rend(); ++it) c.push_back(*it);
used[j] = 1; grew = true; used[j] = 1; grew = true;
} }
@@ -613,7 +613,7 @@ chain_segments(std::vector<std::vector<Vec3d>> segs, double tol)
if (grew) { side = 0; continue; } if (grew) { side = 0; continue; }
std::reverse(c.begin(), c.end()); ++side; // try the other end std::reverse(c.begin(), c.end()); ++side; // try the other end
} }
bool closed = c.size() > 2 && near(c.front(), c.back()); bool closed = c.size() > 2 && meets(c.front(), c.back());
contours.emplace_back(std::move(c), closed); contours.emplace_back(std::move(c), closed);
} }
return contours; return contours;