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Added 'drop to bed' button into object manipulation panel
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@@ -56,6 +56,7 @@ class ObjectManipulation : public OG_Settings
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// Non-owning pointers to the reset buttons, so we can hide and show them.
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ScalableButton* m_reset_scale_button = nullptr;
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ScalableButton* m_reset_rotation_button = nullptr;
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ScalableButton* m_drop_to_bed_button = nullptr;
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// Mirroring buttons and their current state
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enum MirrorButtonState {
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