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Selection's debug output set as optional
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@@ -2116,6 +2116,7 @@ void GLCanvas3D::Selection::_update_type()
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v->disabled = requires_disable ? (v->object_idx() != object_idx) || (v->instance_idx() != instance_idx) : false;
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}
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#if ENABLE_SELECTION_DEBUG_OUTPUT
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std::cout << "Selection: ";
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std::cout << "mode: ";
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switch (m_mode)
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@@ -2197,6 +2198,7 @@ void GLCanvas3D::Selection::_update_type()
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break;
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}
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}
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#endif // ENABLE_SELECTION_DEBUG_OUTPUT
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}
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void GLCanvas3D::Selection::_set_caches()
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