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Move Geometry.cpp to Slic3r::Geometry namespace
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@@ -2,7 +2,7 @@
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#include <algorithm>
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#include <map>
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namespace Slic3r {
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namespace Slic3r { namespace Geometry {
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static bool
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sort_points (Point a, Point b)
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@@ -80,4 +80,4 @@ chained_path(Points &points, std::vector<Points::size_type> &retval)
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chained_path(points, retval, points.front());
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}
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}
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} }
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