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Merge branch 'main' into dev/h2d-2
# Conflicts: # src/slic3r/GUI/PartPlate.hpp
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@@ -206,9 +206,9 @@ private:
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void on_filament_map_mode_change();
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public:
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static const unsigned int PLATE_NAME_HOVER_ID = 6;
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static const unsigned int PLATE_FILAMENT_MAP_ID = 8;
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static const unsigned int GRABBER_COUNT = 9;
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static constexpr unsigned int PLATE_NAME_HOVER_ID = 6;
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static constexpr unsigned int PLATE_FILAMENT_MAP_ID = 8;
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static constexpr unsigned int GRABBER_COUNT = 9;
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static ColorRGBA SELECT_COLOR;
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static ColorRGBA UNSELECT_COLOR;
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@@ -675,7 +675,7 @@ public:
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void reset();
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};
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static const unsigned int MAX_PLATES_COUNT = MAX_PLATE_COUNT;
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static constexpr unsigned int MAX_PLATES_COUNT = MAX_PLATE_COUNT;
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static GLTexture bed_textures[(unsigned int)btCount];
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static bool is_load_bedtype_textures;
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static bool is_load_cali_texture;
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