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Feat: 1. Vertical and horizontal mode for painting 2. Optimize Camera behavior (#2424)
* fix camera and update locale * Paint horizontally or vertically
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@@ -160,10 +160,8 @@ void AppConfig::set_defaults()
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if (get("use_perspective_camera").empty())
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set_bool("use_perspective_camera", true);
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#ifdef SUPPORT_FREE_CAMERA
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if (get("use_free_camera").empty())
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set_bool("use_free_camera", false);
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#endif
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#ifdef SUPPORT_REVERSE_MOUSE_ZOOM
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if (get("reverse_mouse_wheel_zoom").empty())
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@@ -2038,7 +2038,7 @@ def = this->add("filament_loading_speed", coFloats);
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def = this->add("filter_out_gap_fill", coFloat);
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def->label = L("Filter out tiny gaps");
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def->category = L("Layers and Perimeters");
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def->tooltip = L("Filter out gaps smaller than the threshold specified. This setting won't affect top/bottom layers");
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def->tooltip = L("Filter out gaps smaller than the threshold specified");
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def->mode = comAdvanced;
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def->set_default_value(new ConfigOptionFloat(0));
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