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Feat: 1. Vertical and horizontal mode for painting 2. Optimize Camera behavior (#2424)
* fix camera and update locale * Paint horizontally or vertically
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@@ -2,7 +2,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: Orca Slicer\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2023-10-11 22:28+0800\n"
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"POT-Creation-Date: 2023-10-15 11:57+0800\n"
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"Language: nl\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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@@ -161,6 +161,12 @@ msgstr "Driehoek"
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msgid "Height Range"
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msgstr "Hoogtebereik"
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msgid "Vertical"
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msgstr ""
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msgid "Horizontal"
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msgstr ""
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msgid "Remove painted color"
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msgstr "Geschilderd kleur verwijderen"
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@@ -5015,6 +5021,12 @@ msgstr ""
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"Zoom in towards the mouse pointer's position in the 3D view, rather than the "
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"2D window center."
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msgid "Use free camera"
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msgstr ""
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msgid "If enabled, use free camera. If not enabled, use constrained camera."
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msgstr ""
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msgid "Show \"Tip of the day\" notification after start"
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msgstr "Toon de melding 'Tip van de dag' na het starten"
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@@ -8672,9 +8684,7 @@ msgstr ""
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msgid "Layers and Perimeters"
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msgstr "Lagen en perimeters"
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msgid ""
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"Filter out gaps smaller than the threshold specified. This setting won't "
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"affect top/bottom layers"
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msgid "Filter out gaps smaller than the threshold specified"
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msgstr ""
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msgid ""
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@@ -10794,14 +10804,6 @@ msgstr ""
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msgid "Optimizing toolpath"
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msgstr "Optimaliseren van het pad"
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msgid "Empty layers around bottom are replaced by nearest normal layers."
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msgstr ""
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"Lege lagen in de buurt van de bodem worden vervangen door de dichtsbijzijnde "
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"normale lagen."
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msgid "The model has too many empty layers."
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msgstr "Het model heeft te veel lege lagen."
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msgid "Slicing mesh"
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msgstr "Slicing mesh"
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@@ -11872,6 +11874,14 @@ msgstr ""
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"Wist je dat je meer wandlussen en een hogere dunne invuldichtheid kunt "
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"gebruiken om de sterkte van het model te verbeteren?"
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#~ msgid "Empty layers around bottom are replaced by nearest normal layers."
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#~ msgstr ""
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#~ "Lege lagen in de buurt van de bodem worden vervangen door de "
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#~ "dichtsbijzijnde normale lagen."
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#~ msgid "The model has too many empty layers."
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#~ msgstr "Het model heeft te veel lege lagen."
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#~ msgid "Cali"
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#~ msgstr "Cali"
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