3DScene render method partially moved to c++

This commit is contained in:
Enrico Turri
2018-05-29 13:54:34 +02:00
parent db260a669c
commit 363a964ebb
10 changed files with 326 additions and 450 deletions

View File

@@ -307,7 +307,7 @@ private:
bool m_dirty;
bool m_apply_zoom_to_volumes_filter;
int m_hover_volume_id;
mutable int m_hover_volume_id;
bool m_warning_texture_enabled;
bool m_legend_texture_enabled;
bool m_picking_enabled;
@@ -432,17 +432,9 @@ public:
bool start_using_shader() const;
void stop_using_shader() const;
void picking_pass();
void render(bool useVBOs) const;
void render_background() const;
void render_bed() const;
void render_axes() const;
void render_volumes(bool fake_colors) const;
void render_objects(bool useVBOs);
void render_cutting_plane() const;
void render_warning_texture() const;
void render_legend_texture() const;
void render_layer_editing_overlay(const Print& print) const;
void render_texture(unsigned int tex_id, float left, float right, float bottom, float top) const;
@@ -464,6 +456,16 @@ private:
void _deregister_callbacks();
void _refresh_if_shown_on_screen();
void _picking_pass() const;
void _render_background() const;
void _render_bed() const;
void _render_axes() const;
void _render_objects(bool useVBOs) const;
void _render_cutting_plane() const;
void _render_warning_texture() const;
void _render_legend_texture() const;
void _render_layer_editing_overlay() const;
};
} // namespace GUI