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ENH: merge all error when multi obj have empty layer
Change-Id: Iff091babff67050fe512a3cffe6cb2af0e91efa5 STUDIO-2540 (cherry picked from commit e23781245e3a6ae9bffcff869aa8991eb0298243) Change-Id: Ia90ffa1244ef8a89c8d3007ca65b68439b09249b
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@@ -8945,7 +8945,7 @@ void GLCanvas3D::_set_warning_notification(EWarning warning, bool state)
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break;
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case SLICING_ERROR:
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if (state)
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notification_manager.push_slicing_error_notification(text, conflictObj);
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notification_manager.push_slicing_error_notification(text, {conflictObj});
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else
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notification_manager.close_slicing_error_notification(text);
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break;
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