mirror of
https://github.com/OrcaSlicer/OrcaSlicer.git
synced 2026-09-14 04:27:36 +00:00
Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Refactoring of GLModel to:
1) allow for custom vertex data layout 2) allow for custom index data format 3) allow for any OpenGL primitive type (cherry picked from commit prusa3d/PrusaSlicer@afcac6e2ea)
This commit is contained in:
committed by
Noisyfox
parent
7e04448b7a
commit
354f8e20fb
@@ -82,7 +82,7 @@ private:
|
||||
void render_reference_radius(const ColorRGBA& color, bool radius_changed);
|
||||
void render_angle_arc(const ColorRGBA& color, bool radius_changed);
|
||||
void render_grabber_connection(const ColorRGBA& color, bool radius_changed);
|
||||
void render_grabber(const BoundingBoxf3& box) const;
|
||||
void render_grabber(const BoundingBoxf3& box);
|
||||
void render_grabber_extension(const BoundingBoxf3& box, bool picking);
|
||||
|
||||
void transform_to_local(const Selection& selection) const;
|
||||
|
||||
Reference in New Issue
Block a user