Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Refactoring of GLModel to:

1) allow for custom vertex data layout

2) allow for custom index data format

3) allow for any OpenGL primitive type

(cherry picked from commit prusa3d/PrusaSlicer@afcac6e2ea)
This commit is contained in:
enricoturri1966
2023-10-21 16:16:21 +08:00
committed by Noisyfox
parent 7e04448b7a
commit 354f8e20fb
27 changed files with 1527 additions and 1207 deletions

View File

@@ -25,9 +25,7 @@ GLGizmoMove3D::GLGizmoMove3D(GLCanvas3D& parent, const std::string& icon_filenam
: GLGizmoBase(parent, icon_filename, sprite_id)
//BBS: GUI refactor: add obj manipulation
, m_object_manipulation(obj_manipulation)
{
m_vbo_cone.init_from(its_make_cone(1., 1., 2*PI/36));
}
{}
std::string GLGizmoMove3D::get_tooltip() const
{
@@ -95,6 +93,9 @@ void GLGizmoMove3D::on_update(const UpdateData& data)
void GLGizmoMove3D::on_render()
{
if (!m_cone.is_initialized())
m_cone.init_from(its_make_cone(1.0, 1.0, double(PI) / 18.0));
const Selection& selection = m_parent.get_selection();
glsafe(::glClear(GL_DEPTH_BUFFER_BIT));
@@ -138,25 +139,20 @@ void GLGizmoMove3D::on_render()
m_grabber_connections[id].old_center = center;
m_grabber_connections[id].model.reset();
GLModel::InitializationData init_data;
GUI::GLModel::InitializationData::Entity entity;
entity.type = GUI::GLModel::PrimitiveType::Lines;
entity.positions.reserve(2);
entity.positions.emplace_back(center.cast<float>());
entity.positions.emplace_back(m_grabbers[id].center.cast<float>());
GLModel::Geometry init_data;
init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3, GLModel::Geometry::EIndexType::USHORT };
init_data.color = AXES_COLOR[id];
init_data.vertices.reserve(2 * GLModel::Geometry::vertex_stride_floats(init_data.format));
init_data.indices.reserve(2 * GLModel::Geometry::index_stride_bytes(init_data.format));
entity.normals.reserve(2);
for (size_t j = 0; j < 2; ++j) {
entity.normals.emplace_back(Vec3f::UnitZ());
}
// vertices
init_data.add_vertex((Vec3f)center.cast<float>());
init_data.add_vertex((Vec3f)m_grabbers[id].center.cast<float>());
entity.indices.reserve(2);
entity.indices.emplace_back(0);
entity.indices.emplace_back(1);
// indices
init_data.add_ushort_line(0, 1);
init_data.entities.emplace_back(entity);
m_grabber_connections[id].model.init_from(init_data);
m_grabber_connections[id].model.set_color(-1, AXES_COLOR[id]);
m_grabber_connections[id].model.init_from(std::move(init_data));
}
glLineStipple(1, 0x0FFF);
@@ -241,7 +237,7 @@ double GLGizmoMove3D::calc_projection(const UpdateData& data) const
return projection;
}
void GLGizmoMove3D::render_grabber_extension(Axis axis, const BoundingBoxf3& box, bool picking) const
void GLGizmoMove3D::render_grabber_extension(Axis axis, const BoundingBoxf3& box, bool picking)
{
#if ENABLE_FIXED_GRABBER
float mean_size = (float)(GLGizmoBase::Grabber::FixedGrabberSize);
@@ -258,15 +254,13 @@ void GLGizmoMove3D::render_grabber_extension(Axis axis, const BoundingBoxf3& box
}
}
GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
GLShaderProgram* shader = wxGetApp().get_shader(picking ? "flat" : "gouraud_light");
if (shader == nullptr)
return;
const_cast<GLModel*>(&m_vbo_cone)->set_color(-1, color);
if (!picking) {
shader->start_using();
shader->set_uniform("emission_factor", 0.1f);
}
m_cone.set_color(color);
shader->start_using();
shader->set_uniform("emission_factor", 0.1f);
glsafe(::glPushMatrix());
glsafe(::glTranslated(m_grabbers[axis].center.x(), m_grabbers[axis].center.y(), m_grabbers[axis].center.z()));
@@ -277,11 +271,10 @@ void GLGizmoMove3D::render_grabber_extension(Axis axis, const BoundingBoxf3& box
//glsafe(::glTranslated(0.0, 0.0, 2.0 * size));
glsafe(::glScaled(0.75 * size, 0.75 * size, 2.0 * size));
m_vbo_cone.render();
m_cone.render();
glsafe(::glPopMatrix());
if (! picking)
shader->stop_using();
shader->stop_using();
}