FIX:wipe_tower not visible when timelapse_enabled

jira: STUDIO-11991
Change-Id: Iee7728110e449890f530f0ef2cdd2e982dceb347
(cherry picked from commit 18a09d36145b2885feaa4f3a14a1be84ab5d964d)
This commit is contained in:
jiangkai.zhao
2025-05-07 11:57:45 +08:00
committed by Noisyfox
parent e9b30443c5
commit 34e653d0a3

View File

@@ -2926,7 +2926,7 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
const Print* print = m_process->fff_print();
const Print* current_print = part_plate->fff_print();
if (current_print->config().timelapse_type.value != TimelapseType::tlSmooth && part_plate->get_extruders(true).size() < 2) continue;
if (!timelapse_enabled && part_plate->get_extruders(true).size() < 2) continue;
if (part_plate->get_objects_on_this_plate().empty()) continue;
float brim_width = print->wipe_tower_data(filaments_count).brim_width;