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WIP: Plater
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60
src/slic3r/GUI/Plater.hpp
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60
src/slic3r/GUI/Plater.hpp
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#ifndef slic3r_Plater_hpp_
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#define slic3r_Plater_hpp_
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#include <memory>
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#include <wx/panel.h>
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#include <wx/scrolwin.h>
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#include "Preset.hpp"
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namespace Slic3r {
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namespace GUI {
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class MainFrame;
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class Sidebar : public wxPanel
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{
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public:
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Sidebar(wxWindow *parent);
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Sidebar(Sidebar &&) = delete;
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Sidebar(const Sidebar &) = delete;
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Sidebar &operator=(Sidebar &&) = delete;
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Sidebar &operator=(const Sidebar &) = delete;
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~Sidebar();
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void update_presets(Slic3r::Preset::Type preset_type);
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private:
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struct priv;
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std::unique_ptr<priv> p;
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friend class Plater; // XXX: better encapsulation?
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};
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class Plater: public wxPanel
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{
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public:
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Plater(wxWindow *parent, MainFrame *main_frame);
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Plater(Plater &&) = delete;
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Plater(const Plater &) = delete;
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Plater &operator=(Plater &&) = delete;
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Plater &operator=(const Plater &) = delete;
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~Plater();
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Sidebar& sidebar();
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// TODO: use fs::path
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// Note: empty string means request default path
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std::string export_gcode(const std::string &output_path);
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void reslice();
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private:
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struct priv;
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std::unique_ptr<priv> p;
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};
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}}
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#endif
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