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Added model for sl1 bed
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@@ -591,7 +591,7 @@ void GLCanvas3D::Bed::_render_prusa(const std::string &key, float theta) const
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{
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filename = model_path + "_bed.stl";
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if ((m_model.get_filename() != filename) && m_model.init_from_file(filename, useVBOs))
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m_model.center_around(m_bounding_box.center() - Vec3d(0.0, 0.0, 1.0 + 0.5 * m_model.get_bounding_box().size()(2)));
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m_model.center_around(m_bounding_box.center() - Vec3d(0.0, 0.0, 0.1 + 0.5 * m_model.get_bounding_box().size()(2)));
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if (!m_model.get_filename().empty())
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{
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