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New sparse infill: "stars" - David's star shaped infill.
This is very similar to a "triangles" infill, but maximum two lines intersect at a single point. added utility function get_extents_vector()
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@@ -52,6 +52,7 @@ extern BoundingBox get_extents(const Polygon &poly);
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extern BoundingBox get_extents(const Polygons &polygons);
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extern BoundingBox get_extents_rotated(const Polygon &poly, double angle);
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extern BoundingBox get_extents_rotated(const Polygons &polygons, double angle);
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extern std::vector<BoundingBox> get_extents_vector(const Polygons &polygons);
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// Remove sticks (tentacles with zero area) from the polygon.
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extern bool remove_sticks(Polygon &poly);
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