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Part 3.1: refactor BeltTransform pipeline
add BeltGCodeWriter add BeltGCode consolidate changes into shared classes for BeltGcode
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#include "BeltGCode.hpp"
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#include "BeltGCodeWriter.hpp"
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#include "BeltTransform.hpp"
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#include "Print.hpp"
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#include <limits>
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namespace Slic3r {
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void BeltGCode::init_belt_writer(Print &print, bool is_bbl_printers)
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{
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if (!print.config().belt_printer.value)
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return;
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auto belt_writer = std::make_unique<BeltGCodeWriter>();
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belt_writer->set_is_bbl_machine(is_bbl_printers);
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belt_writer->set_belt_angle(print.config().belt_printer_angle.value);
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belt_writer->set_axis_remap(
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int(print.config().belt_gcode_remap_x.value),
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int(print.config().belt_gcode_remap_y.value),
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int(print.config().belt_gcode_remap_z.value));
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BoundingBoxf bbox_bed(print.config().printable_area.values);
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belt_writer->set_build_volume_max(Vec3d(bbox_bed.max.x(), bbox_bed.max.y(),
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print.config().printable_height.value));
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belt_writer->set_belt_back_transform(print.config());
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m_writer = std::move(belt_writer);
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// Per-axis origin snap config.
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m_origin_snap[0] = print.config().belt_origin_snap_x.value;
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m_origin_snap[1] = print.config().belt_origin_snap_y.value;
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m_origin_snap[2] = print.config().belt_origin_snap_z.value;
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m_origin_snap_offset[0] = print.config().belt_origin_offset_x.value;
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m_origin_snap_offset[1] = print.config().belt_origin_offset_y.value;
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m_origin_snap_offset[2] = print.config().belt_origin_offset_z.value;
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}
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void BeltGCode::write_belt_header(GCodeOutputStream &file, const Print &print)
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{
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if (!print.config().belt_printer.value)
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return;
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file.write_format("; belt_printer_angle = %.1f\n", print.config().belt_printer_angle.value);
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// Shear configs
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const auto &full_cfg = print.full_print_config();
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file.write_format("; belt_shear_x = %s\n", full_cfg.opt_serialize("belt_shear_x").c_str());
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file.write_format("; belt_shear_x_angle = %.1f\n", print.config().belt_shear_x_angle.value);
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file.write_format("; belt_shear_x_from = %s\n", full_cfg.opt_serialize("belt_shear_x_from").c_str());
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file.write_format("; belt_shear_y = %s\n", full_cfg.opt_serialize("belt_shear_y").c_str());
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file.write_format("; belt_shear_y_angle = %.1f\n", print.config().belt_shear_y_angle.value);
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file.write_format("; belt_shear_y_from = %s\n", full_cfg.opt_serialize("belt_shear_y_from").c_str());
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file.write_format("; belt_shear_z = %s\n", full_cfg.opt_serialize("belt_shear_z").c_str());
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file.write_format("; belt_shear_z_angle = %.1f\n", print.config().belt_shear_z_angle.value);
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file.write_format("; belt_shear_z_from = %s\n", full_cfg.opt_serialize("belt_shear_z_from").c_str());
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// Scale configs
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file.write_format("; belt_scale_x = %s\n", full_cfg.opt_serialize("belt_scale_x").c_str());
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file.write_format("; belt_scale_x_angle = %.1f\n", print.config().belt_scale_x_angle.value);
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file.write_format("; belt_scale_y = %s\n", full_cfg.opt_serialize("belt_scale_y").c_str());
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file.write_format("; belt_scale_y_angle = %.1f\n", print.config().belt_scale_y_angle.value);
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file.write_format("; belt_scale_z = %s\n", full_cfg.opt_serialize("belt_scale_z").c_str());
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file.write_format("; belt_scale_z_angle = %.1f\n", print.config().belt_scale_z_angle.value);
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// Pre-slice remap configs
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file.write_format("; belt_preslice_remap_x = %s\n", full_cfg.opt_serialize("belt_preslice_remap_x").c_str());
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file.write_format("; belt_preslice_remap_y = %s\n", full_cfg.opt_serialize("belt_preslice_remap_y").c_str());
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file.write_format("; belt_preslice_remap_z = %s\n", full_cfg.opt_serialize("belt_preslice_remap_z").c_str());
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}
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void BeltGCode::on_set_origin(const PrintObject *obj, const Point &inst_shift)
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{
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if (!m_origin_snap[0] && !m_origin_snap[1] && !m_origin_snap[2])
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return;
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auto *belt_writer = dynamic_cast<BeltGCodeWriter*>(m_writer.get());
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if (!belt_writer)
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return;
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// Clear existing snap so to_machine_coords gives raw machine coords for bbox computation.
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for (int a = 0; a < 3; ++a)
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belt_writer->set_origin_snap(a, false, 0., 0.);
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// Reconstruct the belt pipeline transform for this object.
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Transform3d belt = BeltTransformPipeline::build_forward_transform(m_config);
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// Z-shift
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double zs = (obj->belt_min_z() < 0.) ? -obj->belt_min_z() : 0.;
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if (zs > 0.) {
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Transform3d zsh = Transform3d::Identity();
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zsh.matrix()(2, 3) = zs;
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belt = zsh * belt;
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}
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// Full transform: belt * trafo_centered
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Transform3d full = belt * obj->trafo_centered();
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// Instance shift in slicer space + global Z offset
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Vec3d shift(unscale<double>(inst_shift.x()),
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unscale<double>(inst_shift.y()),
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obj->belt_global_z_offset());
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// Compute this instance's machine-space bbox min
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BoundingBoxf3 bb = obj->model_object()->raw_bounding_box();
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Vec3d mn = bb.min.cast<double>(), mx = bb.max.cast<double>();
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Vec3d inst_min(std::numeric_limits<double>::max(),
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std::numeric_limits<double>::max(),
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std::numeric_limits<double>::max());
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for (int i = 0; i < 8; ++i) {
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Vec3d c((i & 1) ? mx.x() : mn.x(),
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(i & 2) ? mx.y() : mn.y(),
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(i & 4) ? mx.z() : mn.z());
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Vec3d mc = belt_writer->to_machine_coords(full * c + shift);
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for (int a = 0; a < 3; ++a)
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inst_min[a] = std::min(inst_min[a], mc[a]);
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}
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// Update writer snap for each enabled axis
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for (int a = 0; a < 3; ++a)
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belt_writer->set_origin_snap(a, m_origin_snap[a], m_origin_snap_offset[a], inst_min[a]);
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}
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} // namespace Slic3r
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