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3DScene set_viewport_from_scene method moved to c++
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@@ -144,6 +144,7 @@ public:
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void zoom_to_bed(wxGLCanvas* canvas);
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void zoom_to_volumes(wxGLCanvas* canvas);
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void select_view(wxGLCanvas* canvas, const std::string& direction);
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void set_viewport_from_scene(wxGLCanvas* canvas, wxGLCanvas* other);
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void update_volumes_colors_by_extruder(wxGLCanvas* canvas);
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