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Some incomplete work for moving objects in 3D plater
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@@ -121,4 +121,10 @@ Point::coincides_with(point_sv)
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void set_z(double val)
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%code{% THIS->z = val; %};
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void translate(double x, double y, double z);
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double distance_to(Pointf3* point)
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%code{% RETVAL = THIS->distance_to(*point); %};
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Clone<Pointf3> negative()
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%code{% RETVAL = THIS->negative(); %};
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Clone<Pointf3> vector_to(Pointf3* point)
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%code{% RETVAL = THIS->vector_to(*point); %};
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};
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