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Some incomplete work for moving objects in 3D plater
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@@ -53,6 +53,7 @@ class Point
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Point projection_onto(const MultiPoint &poly) const;
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Point projection_onto(const Line &line) const;
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Point negative() const;
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Vector vector_to(const Point &point) const;
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#ifdef SLIC3RXS
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void from_SV(SV* point_sv);
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@@ -96,6 +97,9 @@ class Pointf3 : public Pointf
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void scale(double factor);
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void translate(const Vectorf3 &vector);
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void translate(double x, double y, double z);
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double distance_to(const Pointf3 &point) const;
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Pointf3 negative() const;
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Vectorf3 vector_to(const Pointf3 &point) const;
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};
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}
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