Merge branch 'main' into feat/printer-agent-infra

This commit is contained in:
Ian Chua
2026-09-22 20:55:29 +08:00
88 changed files with 13028 additions and 6155 deletions
+133
View File
@@ -87,6 +87,7 @@
#ifdef __WXGTK__
#include "LinuxDisplayBackend.hpp"
#endif
#include "AuiPaneLayout.hpp"
#include "GUI_Utils.hpp"
#include "GUI_Factories.hpp"
#include "wxExtensions.hpp"
@@ -6808,6 +6809,14 @@ struct Plater::priv
// GUI elements
AuiMgr m_aui_mgr;
// Live dock panes. `on_close` runs when the user closes one from its close button; `shown` is
// what the owner asked for.
struct DockPane
{
std::function<void()> on_close;
bool shown{true};
};
std::map<wxWindow*, DockPane> m_dock_panes;
wxString m_default_window_layout;
wxPanel* current_panel{ nullptr };
std::vector<wxPanel*> panels;
@@ -6980,6 +6989,11 @@ struct Plater::priv
void update_sidebar(bool force_update = false);
void reset_window_layout();
Sidebar::DockingState get_sidebar_docking_state();
void add_dock_pane(wxWindow* window, const std::string& name, const wxString& caption, const std::string& dock,
const wxSize& size, std::function<void()> on_close);
void remove_dock_pane(wxWindow* window);
void show_dock_pane(wxWindow* window, bool show);
bool dock_pane_visible(const DockPane& dock_pane, const wxAuiPaneInfo& pane) const;
bool is_view3D_layers_editing_enabled() const { return (current_panel == view3D) && view3D->get_canvas3d()->is_layers_editing_enabled(); }
@@ -7560,6 +7574,18 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
panel_3d->SetSizer(panel_sizer);
m_aui_mgr.AddPane(panel_3d, wxAuiPaneInfo().Name("main").CenterPane().PaneBorder(false));
q->Bind(wxEVT_AUI_PANE_CLOSE, [this](wxAuiManagerEvent& evt) {
const wxAuiPaneInfo* pane = evt.GetPane();
auto it = pane != nullptr ? m_dock_panes.find(pane->window) : m_dock_panes.end();
if (it != m_dock_panes.end()) {
const std::function<void()> on_close = std::move(it->second.on_close);
m_dock_panes.erase(it);
if (on_close)
on_close();
}
evt.Skip();
});
m_default_window_layout = m_aui_mgr.SavePerspective();
{
@@ -8225,6 +8251,14 @@ void Plater::priv::update_sidebar(bool force_update) {
}
}
for (const auto& [window, dock_pane] : m_dock_panes) {
wxAuiPaneInfo& pane = m_aui_mgr.GetPane(window);
if (pane.IsOk() && pane.IsShown() != dock_pane_visible(dock_pane, pane)) {
pane.Show(!pane.IsShown());
needs_update = true;
}
}
if (needs_update) {
notification_manager->set_sidebar_collapsed(sidebar.IsShown());
m_aui_mgr.Update();
@@ -8234,10 +8268,96 @@ void Plater::priv::update_sidebar(bool force_update) {
void Plater::priv::reset_window_layout()
{
m_aui_mgr.LoadPerspective(m_default_window_layout, false);
// Loading a layout docks and hides every pane it does not list, and the default layout lists no
// dock panes: a floating dock pane is docked again, like the rest of the window.
for (const auto& [window, dock_pane] : m_dock_panes)
if (wxAuiPaneInfo& pane = m_aui_mgr.GetPane(window); pane.IsOk())
pane.Show(dock_pane_visible(dock_pane, pane));
sidebar_layout.is_collapsed = false;
update_sidebar(true);
}
bool Plater::priv::dock_pane_visible(const DockPane& dock_pane, const wxAuiPaneInfo& pane) const
{
// A floating pane is a top-level window, so it does not hide with the Plater on other tabs.
return dock_pane.shown && (!pane.IsFloating() || sidebar_layout.show);
}
void Plater::priv::add_dock_pane(wxWindow* window, const std::string& name, const wxString& caption, const std::string& dock,
const wxSize& size, std::function<void()> on_close)
{
const wxString base_name = wxString::FromUTF8(name);
wxString unique_name = base_name;
for (int i = 2; m_aui_mgr.GetPane(unique_name).IsOk(); ++i)
unique_name = base_name + wxString::Format("#%d", i);
// A restored layout below already holds pixels.
const wxSize pixels = q->FromDIP(size);
wxAuiPaneInfo info;
info.Name(unique_name).Caption(caption).BestSize(pixels).FloatingSize(pixels).DestroyOnClose(true);
if (dock == "left")
info.Left();
else if (dock == "bottom")
info.Bottom();
else
info.Right();
if (dock == "float")
info.Float();
// Put the pane back where it was the last time the window layout was saved with it open.
const std::string saved = aui_pane_layout_entry(wxGetApp().app_config->get("window_layout"), unique_name.utf8_string());
if (!saved.empty()) {
m_aui_mgr.LoadPaneInfo(wxString::FromUTF8(saved), info);
info.Caption(caption).DestroyOnClose(true).Show();
}
// Floating is disabled on Wayland.
if ((m_aui_mgr.GetFlags() & wxAUI_MGR_ALLOW_FLOATING) == 0) {
info.Dock().Floatable(false);
if (info.dock_direction == wxAUI_DOCK_NONE)
info.Right();
}
const DockPane& dock_pane = m_dock_panes[window] = DockPane{std::move(on_close)};
info.Show(dock_pane_visible(dock_pane, info));
m_aui_mgr.AddPane(window, info);
// wxAUI does not record a dragged sash in best_size, so track the docked size like the sidebar
// does, for the saved layout.
window->Bind(wxEVT_IDLE, [this, window](wxIdleEvent& evt) {
wxAuiPaneInfo& pane = m_aui_mgr.GetPane(window);
if (pane.IsOk() && pane.IsShown() && pane.IsDocked() && pane.rect.GetWidth() > 0 && pane.rect.GetHeight() > 0) {
const bool horizontal = pane.dock_direction == wxAUI_DOCK_TOP || pane.dock_direction == wxAUI_DOCK_BOTTOM;
pane.BestSize(horizontal ? pane.best_size.GetWidth() : pane.rect.GetWidth(),
horizontal ? pane.rect.GetHeight() : pane.best_size.GetHeight());
}
evt.Skip();
});
m_aui_mgr.Update();
}
void Plater::priv::remove_dock_pane(wxWindow* window)
{
m_dock_panes.erase(window);
if (m_aui_mgr.DetachPane(window))
m_aui_mgr.Update();
window->Destroy();
}
void Plater::priv::show_dock_pane(wxWindow* window, bool show)
{
const auto it = m_dock_panes.find(window);
wxAuiPaneInfo& pane = m_aui_mgr.GetPane(window);
if (it == m_dock_panes.end() || !pane.IsOk())
return;
it->second.shown = show;
if (pane.IsShown() == dock_pane_visible(it->second, pane))
return;
pane.Show(!pane.IsShown());
m_aui_mgr.Update();
}
Sidebar::DockingState Plater::priv::get_sidebar_docking_state() {
if (!sidebar_layout.is_enabled) {
return Sidebar::None;
@@ -17832,6 +17952,19 @@ Sidebar::DockingState Plater::get_sidebar_docking_state() const { return p->get_
void Plater::reset_window_layout() { p->reset_window_layout(); }
void Plater::add_dock_pane(wxWindow* window, const std::string& name, const wxString& caption, const std::string& dock,
const wxSize& size, std::function<void()> on_close)
{
p->add_dock_pane(window, name, caption, dock, size, std::move(on_close));
}
void Plater::remove_dock_pane(wxWindow* window) { p->remove_dock_pane(window); }
void Plater::remove_dock_panes()
{
while (!p->m_dock_panes.empty())
p->remove_dock_pane(p->m_dock_panes.begin()->first);
}
void Plater::show_dock_pane(wxWindow* window, bool show) { p->show_dock_pane(window, show); }
//BBS
void Plater::select_curr_plate_all() { p->select_curr_plate_all(); }
void Plater::remove_curr_plate_all() { p->remove_curr_plate_all(); }