mirror of
https://github.com/OrcaSlicer/OrcaSlicer.git
synced 2026-09-27 02:41:17 +00:00
Displace the painted patch border and add post-process smoothing
This commit is contained in:
@@ -21,6 +21,7 @@ struct TextureDisplacementBakeInput
|
||||
indexed_triangle_set base_mesh;
|
||||
std::vector<TextureDisplacementLayer> layers;
|
||||
TextureDisplacementFacetsData facets_data;
|
||||
TextureDisplacementOptions options;
|
||||
};
|
||||
|
||||
// Bakes a volume's painted texture-displacement layers into real mesh geometry in the background,
|
||||
|
||||
Reference in New Issue
Block a user