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https://github.com/OrcaSlicer/OrcaSlicer.git
synced 2026-09-18 06:22:56 +00:00
Published 3MF: match filament slots by exported identity without a Type requirement
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@@ -5020,7 +5020,12 @@ void PresetBundle::load_config_file_config(const std::string &name_or_path, bool
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const std::string vendor = (vendors != nullptr && !vendors->values.empty()) ? vendors->get_at(0) : std::string();
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if (!entry.filament_id.empty() && candidate.filament_id == entry.filament_id)
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return 2;
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if (normalize_filament_type(type) == entry.publish_type_value) {
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// Tier 0/1 family gate: the explicit type requirement when published as
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// such, otherwise the entry's own material family - so identity scoring
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// also applies to entries published without a checked Type row.
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const std::string required_type = !entry.publish_type_value.empty()
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? entry.publish_type_value : normalize_filament_type(entry.filament_type);
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if (!required_type.empty() && normalize_filament_type(type) == required_type) {
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if (!entry.filament_vendor.empty() && vendor == entry.filament_vendor)
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return 1;
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return 0;
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@@ -5036,7 +5041,10 @@ void PresetBundle::load_config_file_config(const std::string &name_or_path, bool
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// presets first and falling back to incompatible ones only when no
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// compatible candidate exists...
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for (const PublishedMaterialEntry &entry : published_config->material_keys) {
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if (entry.slot != static_cast<int>(new_slot_idx) || !entry.publish_type || entry.publish_type_value.empty())
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// Scored for every entry with an identity (name / ids / family),
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// not only when a Type requirement was checked; candidate_score's
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// family tiers fall back to the entry's own filament_type.
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if (entry.slot != static_cast<int>(new_slot_idx))
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continue;
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const std::string resolved_name = resolved_name_for(entry.slot);
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int best_score = -1;
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@@ -5073,14 +5081,32 @@ void PresetBundle::load_config_file_config(const std::string &name_or_path, bool
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BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << ": published 3MF grew slot " << new_slot_idx
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<< " with " << initial_preset << " (score " << best_score << ", preset_name \""
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<< entry.preset_name << "\", type \"" << entry.publish_type_value << "\")";
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if (best_score >= 0 && best_score < 2 && (!entry.filament_id.empty() || !entry.filament_vendor.empty()))
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published_config->material_replacements.emplace_back(
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"slot " + std::to_string(new_slot_idx) + ": " + initial_preset +
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" (substitute: no exact material match)");
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break;
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}
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// ...otherwise any visible preset not already used by another slot.
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// ...otherwise any visible preset not already used by another slot,
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// preferring the published material's own family when it is known.
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if (initial_preset.empty()) {
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std::string slot_family;
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for (const PublishedMaterialEntry &entry : published_config->material_keys)
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if (entry.slot == static_cast<int>(new_slot_idx)) {
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slot_family = !entry.publish_type_value.empty()
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? entry.publish_type_value : normalize_filament_type(entry.filament_type);
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break;
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}
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for (size_t i = first_candidate; i < this->filaments.size(); ++i) {
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const Preset &candidate = this->filaments.preset(i);
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if (!candidate.is_visible || used_preset_names.count(candidate.name) != 0)
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continue;
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if (!slot_family.empty()) {
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const ConfigOptionStrings *types = candidate.config.opt<ConfigOptionStrings>("filament_type");
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const std::string cand_type = (types != nullptr && !types->values.empty()) ? types->get_at(0) : std::string();
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if (normalize_filament_type(cand_type) != slot_family)
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continue;
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}
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initial_preset = candidate.name;
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break;
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}
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@@ -5114,7 +5140,9 @@ void PresetBundle::load_config_file_config(const std::string &name_or_path, bool
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std::string replacement;
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int best_score = -1;
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for (const PublishedMaterialEntry &entry : published_config->material_keys) {
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if (entry.slot != static_cast<int>(slot) || !entry.publish_type || entry.publish_type_value.empty())
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// Scored for every entry with an identity, not only when a Type
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// requirement was checked (same as the growth seeding above).
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if (entry.slot != static_cast<int>(slot))
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continue;
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const std::string resolved_name = resolved_name_for(entry.slot);
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auto scan = [&](bool compatible_only) -> std::pair<int, std::string> {
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@@ -5153,20 +5181,39 @@ void PresetBundle::load_config_file_config(const std::string &name_or_path, bool
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<< entry.preset_name << "\", type \"" << entry.publish_type_value << "\")";
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break;
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}
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// ...otherwise any distinct visible preset not referenced by another slot.
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// ...otherwise any distinct visible preset not referenced by another slot,
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// preferring the published material's own family when it is known.
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if (replacement.empty()) {
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for (size_t i = first_candidate; i < this->filaments.size(); ++i) {
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const Preset &candidate = this->filaments.preset(i);
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if (candidate.is_visible && !referenced_elsewhere(candidate.name, size_t(-1))) {
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replacement = candidate.name;
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std::string slot_family;
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for (const PublishedMaterialEntry &entry : published_config->material_keys)
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if (entry.slot == static_cast<int>(slot)) {
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slot_family = !entry.publish_type_value.empty()
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? entry.publish_type_value : normalize_filament_type(entry.filament_type);
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break;
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}
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for (size_t i = first_candidate; i < this->filaments.size(); ++i) {
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const Preset &candidate = this->filaments.preset(i);
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if (!candidate.is_visible || referenced_elsewhere(candidate.name, size_t(-1)))
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continue;
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if (!slot_family.empty()) {
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const ConfigOptionStrings *types = candidate.config.opt<ConfigOptionStrings>("filament_type");
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const std::string cand_type = (types != nullptr && !types->values.empty()) ? types->get_at(0) : std::string();
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if (normalize_filament_type(cand_type) != slot_family)
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continue;
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}
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replacement = candidate.name;
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break;
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}
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}
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if (replacement.empty())
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continue; // every visible preset is referenced: aliasing is unavoidable
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const std::string aliased_name = this->filament_presets[slot];
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this->filament_presets[slot] = replacement;
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material_applied = true;
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// The re-point used to be silent; surface it like the other slot changes.
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published_config->material_replacements.emplace_back(
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"slot " + std::to_string(slot) + ": " + aliased_name + " -> " + replacement +
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" (de-aliased: shared profile)");
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}
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// Grow the per-slot colour/type/map project vectors to the new slot count and
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// seed the new entries so the slots render with colours instead of blank chips
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@@ -5367,25 +5414,43 @@ void PresetBundle::load_config_file_config(const std::string &name_or_path, bool
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// No same-type library preset: fall back to the first available
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// visible preset, preferring one no other slot references, and
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// apply the author's full values on top of it (the dump carries
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// filament_type, so the preset takes the author's type).
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// filament_type, so the preset takes the author's type). A preset
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// of the published material's own family is preferred overall -
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// except that a referenced preset must never win just on family,
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// since the dump would mutate it for every sharing slot too.
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std::string fallback;
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for (size_t i = first_candidate; i < this->filaments.size(); ++i) {
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const Preset &candidate = this->filaments.preset(i);
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if (!candidate.is_visible)
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continue;
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if (fallback.empty())
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fallback = candidate.name;
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bool referenced = false;
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for (size_t s = 0; s < this->filament_presets.size(); ++s)
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if (this->filament_presets[s] == candidate.name) {
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referenced = true;
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break;
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const std::string wanted_family = !entry.publish_type_value.empty()
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? entry.publish_type_value : normalize_filament_type(entry.filament_type);
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auto pick_fallback = [&](bool want_family) -> std::string {
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std::string first;
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for (size_t i = first_candidate; i < this->filaments.size(); ++i) {
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const Preset &candidate = this->filaments.preset(i);
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if (!candidate.is_visible)
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continue;
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if (want_family) {
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if (wanted_family.empty())
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break;
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const ConfigOptionStrings *cand_types = candidate.config.opt<ConfigOptionStrings>("filament_type");
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if (normalize_filament_type(cand_types != nullptr && !cand_types->values.empty() ? cand_types->get_at(0) : std::string()) != wanted_family)
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continue;
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}
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if (!referenced) {
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fallback = candidate.name;
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break;
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bool referenced = false;
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for (size_t s = 0; s < this->filament_presets.size(); ++s)
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if (this->filament_presets[s] == candidate.name) {
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referenced = true;
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break;
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}
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if (!referenced)
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return candidate.name;
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if (first.empty())
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first = candidate.name;
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}
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}
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return first;
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};
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if (!wanted_family.empty())
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fallback = pick_fallback(true);
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if (fallback.empty())
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fallback = pick_fallback(false);
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if (!fallback.empty() && fallback != recv->name) {
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const std::string old_name = recv->name;
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this->filament_presets[slot] = fallback;
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