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Fixed a crash on SLA with background processing on and with an empty
scene.
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@@ -147,7 +147,7 @@ public:
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PrinterTechnology technology() const noexcept { return ptSLA; }
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PrinterTechnology technology() const noexcept { return ptSLA; }
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void clear() override;
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void clear() override;
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bool empty() const override { return false; }
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bool empty() const override { return m_objects.empty(); }
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ApplyStatus apply(const Model &model, const DynamicPrintConfig &config) override;
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ApplyStatus apply(const Model &model, const DynamicPrintConfig &config) override;
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void process() override;
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void process() override;
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