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First steps for implementing localization
* Created mo-files for Ukrainian and English languages * For this moment it works only on BedShapeDialog.
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@@ -19,7 +19,7 @@ public:
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void update_tab_ui();
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void update_ui_from_settings();
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void select_preset(char* name);
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char* title();
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std::string title();
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void load_config(DynamicPrintConfig* config);
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void load_key_value(char* opt_key, char* value);
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bool current_preset_is_dirty();
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