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Forced one frame render after selecting single volume in objects list
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@@ -2133,6 +2133,7 @@ void ObjectList::update_selections_on_canvas()
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add_to_selection(item, selection, instance_idx, true);
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add_to_selection(item, selection, instance_idx, true);
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wxGetApp().plater()->canvas3D()->update_gizmos_on_off_state();
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wxGetApp().plater()->canvas3D()->update_gizmos_on_off_state();
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wxGetApp().plater()->canvas3D()->render();
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return;
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return;
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}
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}
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