UI fixes / improvements (#11617)

* fix margins on titlebar fold

* update

* Update Plater.cpp

* update

* Update toolbar_double_directional_arrow.svg

* Update toolbar_double_directional_arrow.svg

* object list variable height icon

* Update tab_multi_active.svg

* update ams icons

* match popup border color

* Update param_advanced.svg

* Update custom-gcode_advanced.svg

* match label & parameter box width on object table

* revert changes for orange colors

* match sizes of radio buttons on widgets

* Update GLGizmoSVG.cpp
This commit is contained in:
yw4z
2025-12-18 15:17:29 +03:00
committed by GitHub
parent 00ff06a5d3
commit 22d2fe9b37
46 changed files with 195 additions and 200 deletions

View File

@@ -240,6 +240,10 @@ void GLCanvas3D::LayersEditing::show_tooltip_information(const GLCanvas3D& canva
caption_max += GImGui->Style.WindowPadding.x + imgui.scaled(1);
float scale = canvas.get_scale();
#ifdef WIN32
int dpi = get_dpi_for_window(wxGetApp().GetTopWindow());
scale *= (float) dpi / (float) DPI_DEFAULT;
#endif // WIN32
ImVec2 button_size = ImVec2(25 * scale, 25 * scale); // ORCA: Use exact resolution will prevent blur on icon
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 0.0f);
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, {0, 0}); // ORCA: Dont add padding
@@ -8869,6 +8873,10 @@ float GLCanvas3D::_show_assembly_tooltip_information(float caption_max, float x,
caption_max += imgui->calc_text_size(": "sv).x + 35.f;
float scale = get_scale();
#ifdef WIN32
int dpi = get_dpi_for_window(wxGetApp().GetTopWindow());
scale *= (float) dpi / (float) DPI_DEFAULT;
#endif // WIN32
ImVec2 button_size = ImVec2(25 * scale, 25 * scale); // ORCA: Use exact resolution will prevent blur on icon
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 0.0f);