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Renamed PrintBase::Status to SlicingStatusEvent
Hopefully it will fix compilation on Linux (some forgotten Status macro?)
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@@ -236,8 +236,8 @@ public:
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virtual void process() = 0;
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struct Status {
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Status(int percent, const std::string &text, unsigned int flags = 0) : percent(percent), text(text), flags(flags) {}
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struct SlicingStatus {
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SlicingStatus(int percent, const std::string &text, unsigned int flags = 0) : percent(percent), text(text), flags(flags) {}
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int percent;
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std::string text;
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// Bitmap of flags.
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@@ -247,16 +247,16 @@ public:
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// Bitmap of FlagBits
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unsigned int flags;
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};
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typedef std::function<void(const Status&)> status_callback_type;
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typedef std::function<void(const SlicingStatus&)> status_callback_type;
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// Default status console print out in the form of percent => message.
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void set_status_default() { m_status_callback = nullptr; }
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// No status output or callback whatsoever, useful mostly for automatic tests.
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void set_status_silent() { m_status_callback = [](const Status&){}; }
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void set_status_silent() { m_status_callback = [](const SlicingStatus&){}; }
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// Register a custom status callback.
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void set_status_callback(status_callback_type cb) { m_status_callback = cb; }
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// Calls a registered callback to update the status, or print out the default message.
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void set_status(int percent, const std::string &message, unsigned int flags = 0) {
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if (m_status_callback) m_status_callback(Status(percent, message, flags));
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if (m_status_callback) m_status_callback(SlicingStatus(percent, message, flags));
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else printf("%d => %s\n", percent, message.c_str());
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}
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