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Wipe tower: Wipe less than usual amount of material if the wipe
is followed by the final sparse zig-zag tower section.
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@@ -117,7 +117,7 @@ public:
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// Returns gcode for a toolchange and a final print head position.
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// On the first layer, extrude a brim around the future wipe tower first.
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virtual ToolChangeResult tool_change(int new_tool, Purpose purpose);
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virtual ToolChangeResult tool_change(int new_tool, bool last_in_layer, Purpose purpose);
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// Close the current wipe tower layer with a perimeter and possibly fill the unfilled space with a zig-zag.
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// Call this method only if layer_finished() is false.
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