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Wipe tower: Wipe less than usual amount of material if the wipe
is followed by the final sparse zig-zag tower section.
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@@ -244,7 +244,7 @@ void ToolOrdering::fill_wipe_tower_partitions()
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//FIXME this is a hack to get the ball rolling.
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for (LayerTools < : m_layer_tools)
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lt.has_wipe_tower = lt.has_object;
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lt.has_wipe_tower = lt.has_object && lt.wipe_tower_partitions > 0;
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}
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} // namespace Slic3r
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