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Framework to serialize gizmos into undo/redo stack
Serialization into undo/redo of Cut gizmo Refactoring of GLGizmosManager
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@@ -28,7 +28,6 @@ GLGizmoCut::GLGizmoCut(GLCanvas3D& parent, const std::string& icon_filename, uns
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, m_rotate_lower(false)
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{}
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bool GLGizmoCut::on_init()
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{
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m_grabbers.emplace_back();
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