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https://github.com/OrcaSlicer/OrcaSlicer.git
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cut the GPU load of moving the mouse over the 3D viewport (#15674)
Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
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co-authored by
Rodrigo Faselli
parent
e0410db22e
commit
213c6569ab
@@ -997,13 +997,17 @@ void GCodeViewer::SequentialView::GCodeWindow::stop_mapping_file()
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BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << ": finished mapping file " << m_filename;
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}
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}
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void GCodeViewer::SequentialView::render(const bool has_render_path, float legend_height, const libvgcode::Viewer* viewer, uint32_t gcode_id, int canvas_width, int canvas_height, int right_margin, const libvgcode::EViewType& view_type)
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void GCodeViewer::SequentialView::render_marker(const bool has_render_path, int canvas_width, int canvas_height, const libvgcode::EViewType& view_type)
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{
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if (has_render_path && m_show_marker) {
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if (has_render_path && m_show_marker)
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// marker.set_world_offset(current_offset);
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marker.render(canvas_width, canvas_height, view_type);
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}
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void GCodeViewer::SequentialView::render_overlay(const bool has_render_path, float legend_height, const libvgcode::Viewer* viewer, uint32_t gcode_id, int canvas_width, int canvas_height, int right_margin, const libvgcode::EViewType& view_type)
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{
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if (has_render_path && m_show_marker)
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marker.render_position_window(viewer, canvas_width, canvas_height, view_type);
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}
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//float bottom = wxGetApp().plater()->get_current_canvas3D()->get_canvas_size().get_height();
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// BBS
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@@ -1618,7 +1622,7 @@ void GCodeViewer::reset()
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}
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//BBS: GUI refactor: add canvas width and height
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void GCodeViewer::render(int canvas_width, int canvas_height, int right_margin)
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void GCodeViewer::render_scene(int canvas_width, int canvas_height)
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{
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glsafe(::glEnable(GL_DEPTH_TEST));
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render_shells(canvas_width, canvas_height);
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@@ -1628,6 +1632,20 @@ void GCodeViewer::render(int canvas_width, int canvas_height, int right_margin)
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render_toolpaths();
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auto current = m_viewer.get_view_visible_range();
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auto endpoints = m_viewer.get_view_full_range();
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m_sequential_view.m_show_marker = m_sequential_view.m_show_marker || (current.back() != endpoints.back() && !m_no_render_path);
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const libvgcode::PathVertex& curr_vertex = m_viewer.get_current_vertex();
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m_sequential_view.marker.set_world_position(libvgcode::convert(curr_vertex.position));
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m_sequential_view.marker.set_z_offset(m_z_offset + 0.5f);
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m_sequential_view.render_marker(!m_no_render_path, canvas_width, sequential_view_height(canvas_height), m_viewer.get_view_type());
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}
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void GCodeViewer::render_overlay(int canvas_width, int canvas_height, int right_margin)
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{
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if (m_viewer.get_extrusion_roles().empty())
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return;
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float legend_height = 0.0f;
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render_legend(legend_height, canvas_width, canvas_height, right_margin);
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@@ -1636,16 +1654,7 @@ void GCodeViewer::render(int canvas_width, int canvas_height, int right_margin)
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m_user_mode = wxGetApp().get_mode();
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}
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//BBS fixed bottom_margin for space to render horiz slider
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int bottom_margin = SLIDER_BOTTOM_MARGIN * GCODE_VIEWER_SLIDER_SCALE;
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auto current = m_viewer.get_view_visible_range();
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auto endpoints = m_viewer.get_view_full_range();
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m_sequential_view.m_show_marker = m_sequential_view.m_show_marker || (current.back() != endpoints.back() && !m_no_render_path);
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const libvgcode::PathVertex& curr_vertex = m_viewer.get_current_vertex();
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m_sequential_view.marker.set_world_position(libvgcode::convert(curr_vertex.position));
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m_sequential_view.marker.set_z_offset(m_z_offset + 0.5f);
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// BBS fixed buttom margin. m_moves_slider.pos_y
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m_sequential_view.render(!m_no_render_path, legend_height, &m_viewer, m_viewer.get_current_vertex().gcode_id, canvas_width, canvas_height - bottom_margin * m_scale, right_margin * m_scale, m_viewer.get_view_type());
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m_sequential_view.render_overlay(!m_no_render_path, legend_height, &m_viewer, m_viewer.get_current_vertex().gcode_id, canvas_width, sequential_view_height(canvas_height), right_margin * m_scale, m_viewer.get_view_type());
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#if VGCODE_ENABLE_COG_AND_TOOL_MARKERS
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if (is_legend_shown()) {
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@@ -1686,6 +1695,14 @@ void GCodeViewer::render(int canvas_width, int canvas_height, int right_margin)
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render_slider(canvas_width, canvas_height);
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}
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int GCodeViewer::sequential_view_height(int canvas_height) const
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{
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//BBS fixed bottom_margin for space to render horiz slider
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const int bottom_margin = SLIDER_BOTTOM_MARGIN * GCODE_VIEWER_SLIDER_SCALE;
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// BBS fixed buttom margin. m_moves_slider.pos_y
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return canvas_height - bottom_margin * m_scale;
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}
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#define ENABLE_CALIBRATION_THUMBNAIL_OUTPUT 0
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#if ENABLE_CALIBRATION_THUMBNAIL_OUTPUT
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static void debug_calibration_output_thumbnail(const ThumbnailData& thumbnail_data)
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