Tech ENABLE_GL_SHADERS_ATTRIBUTES - Added shaders for glsl version 140

(cherry picked from commit prusa3d/PrusaSlicer@76d1d4949b)
This commit is contained in:
enricoturri1966
2023-10-27 10:51:15 +08:00
committed by Noisyfox
parent bb044754af
commit 1e4f16bd39
76 changed files with 1145 additions and 143 deletions

View File

@@ -98,7 +98,7 @@ bool GLGizmoSeam::on_key_down_select_tool_type(int keyCode) {
void GLGizmoSeam::render_triangles(const Selection& selection) const
{
ClippingPlaneDataWrapper clp_data = this->get_clipping_plane_data();
auto* shader = wxGetApp().get_shader("mm_gouraud_attr");
auto* shader = wxGetApp().get_shader("mm_gouraud");
if (!shader)
return;
shader->start_using();