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Tech ENABLE_GL_SHADERS_ATTRIBUTES - Added shaders for glsl version 140
(cherry picked from commit prusa3d/PrusaSlicer@76d1d4949b)
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committed by
Noisyfox
parent
bb044754af
commit
1e4f16bd39
@@ -162,7 +162,7 @@ void GLGizmoMove3D::on_render()
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}
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};
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GLShaderProgram* shader = wxGetApp().get_shader("flat_attr");
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GLShaderProgram* shader = wxGetApp().get_shader("flat");
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if (shader != nullptr) {
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shader->start_using();
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const Camera& camera = wxGetApp().plater()->get_camera();
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@@ -256,7 +256,7 @@ void GLGizmoMove3D::render_grabber_extension(Axis axis, const BoundingBoxf3& box
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}
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}
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GLShaderProgram* shader = wxGetApp().get_shader(picking ? "flat_attr" : "gouraud_light_attr");
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GLShaderProgram* shader = wxGetApp().get_shader(picking ? "flat" : "gouraud_light");
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if (shader == nullptr)
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return;
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