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https://github.com/OrcaSlicer/OrcaSlicer.git
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feat: introduce plugin APIs for mutable presets
This commit is contained in:
@@ -0,0 +1,957 @@
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# /// script
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# requires-python = ">=3.12"
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#
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# [tool.orcaslicer.plugin]
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# id = "preset-update-demo"
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# name = "Preset Update Demo"
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# description = "Edits any setting of the currently edited process, printer, or filament preset through the preset host API."
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# author = "OrcaSlicer contributors"
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# version = "0.2.0"
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# type = "script"
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# ///
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"""Preset Update Demo — edit any setting of the current preset from a plugin window.
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Install this file in the local ``orca_plugins`` directory, enable the plugin, then run
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"Preset Update Demo" from the Plugins dialog. The window lists every setting of the
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preset the matching settings tab is editing right now — process, printer, or filament —
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with its current serialized value, and writes a value back through
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``orca.host.preset.<type>.update(...)``.
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Process and printer each have one edited preset, taken from
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``current_process_preset()`` / ``current_printer_preset()``. Filament presets are
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addressed by slot instead: the window reads one preset per slot from
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``current_filament_presets()`` (slot numbers are one-based, matching Orca's labels),
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shows the selected slot's preset, and writes through
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``orca.host.preset.filament.update(slot, key, value)``.
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Any assigned slot can be edited: the backend selects that slot's preset through Orca's
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normal preset selection before it writes, so applying can switch the filament tab and Orca
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may ask about unsaved changes first. Only an empty slot, whose mount resolves to no preset,
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is unavailable — the window says so instead of offering an edit. A slot whose preset is not
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the one the filament settings already have open gets an informational note that applying
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will switch to it; it is never presented as a refusal. Two slots that mount the same preset
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are one preset, so editing through either of them changes both; the window marks those
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slots and says which they are.
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Every row is one ``config_keys()`` entry carrying ``config_value(key)``.
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What ``update()`` does, and what it does not:
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* it runs the same validation and UI update path as editing the setting by hand, so
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the change lands in the preset the tab is editing and is never written to disk here
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— the preset shows as modified in OrcaSlicer once it differs from the saved one;
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* it accepts only settings of that preset category. A key that belongs to another
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category, or a value the setting would reject, raises an error and writes nothing;
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* it is refused when the selected printer's technology does not use that tab (the
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print and filament tabs do nothing under SLA), so this demo covers the three FFF
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categories only;
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* a setting whose page has not been built yet still runs its owning settings group's
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checks and callbacks; behavior that requires an actual widget (such as widget-specific
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parsing or clamping) only runs when the field exists;
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* on a filament slot it selects that slot's preset first, so Orca may prompt about
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unsaved changes in the filament tab before the value is written.
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Values are OrcaSlicer's serialized config syntax — the same text a preset file stores —
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so numbers are plain, percentages keep their ``%``, booleans are ``1``/``0``, choices use
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the setting's internal key, and lists are semicolon-separated.
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"""
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import orca
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# The three preset categories the main tabs edit. Each key is both the value the page
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# sends and the attribute name on orca.host.preset that carries the matching editor.
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KINDS = (
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{"kind": "process", "label": "Process"},
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{"kind": "printer", "label": "Printer"},
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{"kind": "filament", "label": "Filament"},
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)
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KIND_KEYS = {item["kind"] for item in KINDS}
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def _editor(kind):
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"""The host.PresetEditor for a category (orca.host.preset.process / printer).
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Filament is not reached through this helper: it is addressed by slot, so it calls
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orca.host.preset.filament.update(slot, key, value) directly.
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"""
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return getattr(orca.host.preset, kind)
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def _current_preset(bundle, kind):
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"""The single preset the matching settings tab edits right now, as a host.Preset.
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Only the process and printer categories have one such preset; filament presets are
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addressed by slot instead (see _slot_presets).
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"""
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if kind == "process":
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return bundle.current_process_preset()
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return bundle.current_printer_preset()
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def _slot_presets(bundle):
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"""The filament preset mounted in each slot, in slot order; a slot may be None."""
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return list(bundle.current_filament_presets())
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def _preset_is_open(preset, edited):
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"""Whether this slot's preset is the one the filament settings already have open.
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A slot with an assigned preset can be edited either way: applying to another slot makes
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the backend select that slot's preset first. This only distinguishes the slot that
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switches nothing from the ones that will switch the filament tab.
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"""
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return preset is not None and preset.name == edited.name
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def _filament_slots(presets, edited):
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"""One entry per mounted slot: its one-based number, preset name, and open flag.
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The number is the slot label Orca shows; the name is None for a slot that mounts no
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preset, which is the only kind that cannot be edited.
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"""
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return [
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{
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"slot": index + 1,
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"name": None if preset is None else preset.name,
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"open": _preset_is_open(preset, edited),
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}
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for index, preset in enumerate(presets)
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]
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def _as_slot(value):
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"""A requested slot as an int, or None when it is not a whole number."""
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if isinstance(value, bool):
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return None
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if isinstance(value, int):
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return value
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if isinstance(value, float) and value.is_integer():
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return int(value)
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return None
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def _clamp_slot(slot, count):
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"""The slot to display: the requested one, kept inside the available range."""
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if count <= 0:
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return 0
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number = _as_slot(slot)
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if number is None or number < 1:
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return 1
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return number if number <= count else count
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def _parse_slot(slot, count):
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"""Validate a requested filament slot against the mounted slots (one-based)."""
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if count == 0:
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raise RuntimeError("No filament slots are mounted")
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number = _as_slot(slot)
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if number is None:
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raise RuntimeError("A filament slot number is required")
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if number < 1 or number > count:
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raise RuntimeError("Filament slot %d is out of range (1-%d)" % (number, count))
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return number
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def _rows(preset):
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"""Every setting of the preset, sorted by key, as [{k, v}].
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config_value() returns None for a key the preset does not carry; the page shows
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those as empty rather than "None".
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"""
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rows = []
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for key in sorted(preset.config_keys()):
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value = preset.config_value(key)
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rows.append({"k": key, "v": "" if value is None else str(value)})
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return rows
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def _state(bundle, kind, slot, message="", error=""):
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"""The payload the page renders: shown preset, rows, slots, result line."""
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payload = {"command": "state", "kind": kind, "message": message, "error": error}
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if kind == "filament":
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presets = _slot_presets(bundle)
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edited = bundle.filaments.edited_preset()
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effective = _clamp_slot(slot, len(presets))
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preset = None if effective == 0 else presets[effective - 1]
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payload["slots"] = _filament_slots(presets, edited)
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payload["slot"] = effective
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# An empty slot has nothing to edit; any assigned slot is editable, and one that is
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# not already open makes the backend select it first.
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payload["assigned"] = preset is not None
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payload["switches"] = preset is not None and not _preset_is_open(preset, edited)
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payload["edited_name"] = edited.name
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else:
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preset = _current_preset(bundle, kind)
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payload["preset"] = None if preset is None else {
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"name": preset.name,
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"is_dirty": bool(preset.is_dirty),
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"is_system": bool(preset.is_system),
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}
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payload["rows"] = [] if preset is None else _rows(preset)
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return payload
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def _apply(kind, key, value, slot=None):
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"""Set one setting of the preset the page is showing, through the host API.
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A filament preset is addressed by slot number; process and printer each resolve
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their single edited preset themselves, so no slot is passed to them.
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"""
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if kind == "filament":
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orca.host.preset.filament.update(slot, key, value)
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return
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_editor(kind).update(key, value)
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PAGE = r"""<!doctype html>
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<html lang="en">
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<head>
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<meta charset="utf-8">
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<style>
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:root {
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--bg: var(--orca-bg, #fafafa);
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--fg: var(--orca-fg, #1b1e23);
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--muted: var(--orca-muted, #6b7280);
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--border: var(--orca-border, #dadee3);
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--accent: var(--orca-accent, #0e7c86);
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--accent-fg: var(--orca-accent-fg, #ffffff);
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--ui: var(--orca-font, system-ui, -apple-system, 'Segoe UI', Roboto, sans-serif);
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--mono: ui-monospace, SFMono-Regular, Menlo, Consolas, monospace;
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--surface: rgba(127, 127, 127, .09);
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}
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@media (prefers-color-scheme: dark) {
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:root {
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--bg: var(--orca-bg, #23262a);
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--fg: var(--orca-fg, #e6e8ea);
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--muted: var(--orca-muted, #9aa1a9);
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--border: var(--orca-border, #383c42);
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}
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}
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* { box-sizing: border-box; }
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html, body { height: 100%; }
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body {
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margin: 0; background: var(--bg); color: var(--fg);
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font: 13px/1.45 var(--ui);
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display: flex; flex-direction: column; overflow: hidden;
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}
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button { font: inherit; cursor: pointer; }
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:focus-visible { outline: 2px solid var(--accent); outline-offset: 1px; }
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/* header ------------------------------------------------------------- */
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header {
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flex: none; display: flex; align-items: center; gap: 10px;
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padding: 9px 14px; border-bottom: 1px solid var(--border);
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}
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.logo { color: var(--accent); font-size: 15px; line-height: 1; }
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h1 { margin: 0; font-size: 14px; font-weight: 650; letter-spacing: .01em; }
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.seg {
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display: flex; gap: 2px; margin-left: auto; padding: 2px;
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border: 1px solid var(--border); border-radius: 9px; background: var(--surface);
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}
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.seg button {
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border: 0; background: transparent; color: var(--muted);
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padding: 4px 13px; border-radius: 7px;
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transition: background .15s ease, color .15s ease;
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}
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.seg button:hover { color: var(--fg); }
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.seg button[aria-pressed="true"] { background: var(--accent); color: var(--accent-fg); }
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.iconbtn {
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width: 28px; height: 28px; border: 1px solid var(--border); border-radius: 7px;
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background: transparent; color: var(--fg); display: grid; place-items: center;
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font-size: 13px; transition: background .15s ease;
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}
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.iconbtn:hover:enabled { background: var(--surface); }
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.iconbtn:disabled { opacity: .5; }
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/* preset bar --------------------------------------------------------- */
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.presetbar {
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flex: none; display: flex; align-items: center; gap: 8px;
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padding: 7px 14px; border-bottom: 1px solid var(--border); font-size: 12px;
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}
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.presetbar .name {
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font-weight: 600; overflow: hidden; text-overflow: ellipsis; white-space: nowrap;
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max-width: 60%;
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}
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.spacer { flex: 1; }
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.tag {
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border: 1px solid var(--border); color: var(--muted); border-radius: 999px;
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padding: 1px 8px; font-size: 11px; white-space: nowrap;
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}
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.tag.on { border-color: transparent; background: var(--accent); color: var(--accent-fg); }
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/* filament slots ----------------------------------------------------- */
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.slotbar { flex: none; padding: 7px 14px 8px; border-bottom: 1px solid var(--border); }
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.slotrow { display: flex; align-items: center; gap: 9px; min-width: 0; }
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.slotlabel {
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flex: none; font-size: 11px; letter-spacing: .06em; text-transform: uppercase;
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color: var(--muted);
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}
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.slots { flex: 1; min-width: 0; display: flex; flex-wrap: wrap; gap: 6px;
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max-height: 84px; overflow-y: auto; }
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.chip {
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display: inline-flex; align-items: center; gap: 6px; flex: none; max-width: 190px;
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padding: 2px 10px 2px 3px; border: 1px solid var(--border); border-radius: 999px;
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background: transparent; color: var(--fg);
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transition: background .15s ease, color .15s ease, border-color .15s ease;
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}
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.chip:hover { background: var(--surface); }
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.chip .n {
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flex: none; min-width: 19px; height: 19px; padding: 0 4px; border-radius: 999px;
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display: grid; place-items: center; background: var(--surface); color: var(--muted);
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font-size: 11px; font-variant-numeric: tabular-nums;
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}
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/* the slot whose preset the filament settings already have open, so applying switches nothing */
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.chip.open .n { box-shadow: inset 0 0 0 1px var(--accent); color: var(--fg); }
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.chip .s {
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min-width: 0; overflow: hidden; text-overflow: ellipsis; white-space: nowrap;
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font-size: 11px; color: var(--muted);
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}
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.chip[aria-pressed="true"] { background: var(--accent); border-color: var(--accent); color: var(--accent-fg); }
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.chip[aria-pressed="true"] .n {
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background: rgba(255, 255, 255, .22); color: var(--accent-fg); box-shadow: none;
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}
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.chip[aria-pressed="true"] .s { color: var(--accent-fg); }
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/* a slot that mounts the preset the page is showing: editing either changes both */
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.chip.linked::after {
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content: ""; flex: none; width: 5px; height: 5px;
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border-radius: 50%; background: var(--accent);
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}
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.slotnote {
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margin-top: 7px; padding-left: 8px; border-left: 2px solid var(--accent);
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font-size: 11px; line-height: 1.5; color: var(--muted);
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}
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.slotnote:empty { display: none; }
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/* panes -------------------------------------------------------------- */
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main { flex: 1; display: flex; min-height: 0; }
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.list-pane {
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flex: none; width: 45%; min-width: 250px; min-height: 0;
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display: flex; flex-direction: column; border-right: 1px solid var(--border);
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}
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.search {
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flex: none; display: flex; align-items: center; gap: 8px;
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padding: 8px 10px; border-bottom: 1px solid var(--border);
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}
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.search input {
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flex: 1; min-width: 0; font: inherit; color: var(--fg); background: var(--bg);
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border: 1px solid var(--border); border-radius: 7px; padding: 4px 9px;
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}
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.rows { flex: 1; min-height: 0; overflow-y: auto; padding: 3px 0; }
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.row {
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display: flex; align-items: baseline; gap: 8px; width: 100%;
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padding: 5px 10px; text-align: left; border: 0; border-left: 3px solid transparent;
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||||
background: transparent; color: var(--fg);
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}
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.row:hover { background: var(--surface); }
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.row[aria-selected="true"] { background: var(--surface); border-left-color: var(--accent); }
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.row .k {
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flex: 1; min-width: 0; font-family: var(--mono); font-size: 12px;
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overflow: hidden; text-overflow: ellipsis; white-space: nowrap;
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}
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.row .v {
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flex: none; max-width: 40%; font-family: var(--mono); font-size: 11px;
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color: var(--muted); overflow: hidden; text-overflow: ellipsis; white-space: nowrap;
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}
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.row .dot {
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flex: none; align-self: center; width: 6px; height: 6px; border-radius: 50%;
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background: var(--accent); visibility: hidden;
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}
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.row.changed .dot { visibility: visible; }
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@keyframes flash {
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0% { box-shadow: inset 0 0 0 2px var(--accent); }
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||||
100% { box-shadow: inset 0 0 0 2px transparent; }
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}
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.row.flash { animation: flash .7s ease-out; }
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@media (prefers-reduced-motion: reduce) {
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.row.flash { animation: none; }
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}
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||||
|
||||
.empty { color: var(--muted); padding: 14px 12px; }
|
||||
.nil { font-style: italic; opacity: .75; }
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||||
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||||
/* editor ------------------------------------------------------------- */
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||||
.edit-pane {
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||||
flex: 1; min-width: 0; display: flex; flex-direction: column; gap: 9px;
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||||
padding: 12px 14px; overflow-y: auto;
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||||
}
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.edit-key { font-family: var(--mono); font-size: 13px; font-weight: 600; overflow-wrap: anywhere; }
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||||
.lbl { font-size: 11px; letter-spacing: .06em; text-transform: uppercase; color: var(--muted); }
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||||
.current {
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||||
margin: 0; max-height: 108px; overflow: auto;
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||||
font-family: var(--mono); font-size: 12px;
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||||
background: var(--surface); border: 1px solid var(--border); border-radius: 7px;
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||||
padding: 7px 10px; white-space: pre-wrap; overflow-wrap: anywhere;
|
||||
}
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||||
textarea {
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||||
width: 100%; min-height: 74px; resize: vertical;
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||||
font-family: var(--mono); font-size: 12px; color: var(--fg); background: var(--bg);
|
||||
border: 1px solid var(--border); border-radius: 7px; padding: 7px 10px;
|
||||
}
|
||||
.actions { display: flex; gap: 8px; align-items: center; }
|
||||
button.primary {
|
||||
padding: 5px 14px; border-radius: 7px; border: 1px solid var(--accent);
|
||||
background: var(--accent); color: var(--accent-fg);
|
||||
}
|
||||
button.ghost {
|
||||
padding: 5px 12px; border-radius: 7px; border: 1px solid var(--border);
|
||||
background: transparent; color: var(--fg);
|
||||
}
|
||||
button.primary:disabled, button.ghost:disabled { opacity: .5; cursor: default; }
|
||||
button.primary:hover:enabled { filter: brightness(1.08); }
|
||||
button.ghost:hover:enabled { background: var(--surface); }
|
||||
|
||||
.notice {
|
||||
padding: 8px 11px; border: 1px solid var(--border); border-left: 3px solid var(--accent);
|
||||
border-radius: 7px; background: var(--surface);
|
||||
font-size: 12px; line-height: 1.5; color: var(--muted);
|
||||
}
|
||||
.notice b { color: var(--fg); font-weight: 600; }
|
||||
.notice:empty { display: none; }
|
||||
|
||||
.syntax {
|
||||
margin-top: 2px; padding: 9px 11px; border: 1px solid var(--border);
|
||||
border-left: 3px solid var(--accent); border-radius: 7px;
|
||||
font-size: 12px; line-height: 1.55; color: var(--muted);
|
||||
}
|
||||
.syntax b { color: var(--fg); font-weight: 600; }
|
||||
.syntax code { font-family: var(--mono); font-size: 11.5px; color: var(--fg); }
|
||||
|
||||
/* status ------------------------------------------------------------- */
|
||||
footer {
|
||||
flex: none; min-height: 30px; padding: 7px 14px;
|
||||
border-top: 1px solid var(--border); font-size: 12px; color: var(--muted);
|
||||
}
|
||||
footer.ok { color: #0f8a5f; }
|
||||
footer.err { color: #c8382c; }
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<header>
|
||||
<span class="logo">◈</span>
|
||||
<h1>Preset update</h1>
|
||||
<div class="seg" id="seg"></div>
|
||||
<button class="iconbtn" id="refresh" title="Reload the current values">⟳</button>
|
||||
<button class="iconbtn" id="close" title="Close">✕</button>
|
||||
</header>
|
||||
|
||||
<div class="presetbar">
|
||||
<span class="name" id="pname">Loading…</span>
|
||||
<span id="ptag"></span>
|
||||
<span class="spacer"></span>
|
||||
<span class="tag" id="pcount">0 settings</span>
|
||||
</div>
|
||||
|
||||
<div class="slotbar" id="slotbar" hidden>
|
||||
<div class="slotrow">
|
||||
<span class="slotlabel">Filament slots</span>
|
||||
<div class="slots" id="slots"></div>
|
||||
</div>
|
||||
<div class="slotnote" id="slotnote"></div>
|
||||
</div>
|
||||
|
||||
<main>
|
||||
<section class="list-pane">
|
||||
<div class="search">
|
||||
<input id="q" type="search" placeholder="Search settings…" autocomplete="off" spellcheck="false">
|
||||
<span class="tag" id="qcount">0</span>
|
||||
</div>
|
||||
<div class="rows" id="rows"></div>
|
||||
</section>
|
||||
|
||||
<section class="edit-pane">
|
||||
<div class="edit-key" id="ekey">Select a setting</div>
|
||||
<div class="lbl">Current value</div>
|
||||
<pre class="current" id="ecur">—</pre>
|
||||
<label class="lbl" for="evalue">New value</label>
|
||||
<textarea id="evalue" spellcheck="false" autocomplete="off"
|
||||
placeholder="Serialized value" disabled></textarea>
|
||||
<div class="notice" id="notice"></div>
|
||||
<div class="actions">
|
||||
<button class="primary" id="apply" disabled>Apply</button>
|
||||
<button class="ghost" id="reset" disabled>Reset to current</button>
|
||||
</div>
|
||||
<div class="syntax">
|
||||
<b>Values use OrcaSlicer's serialized config syntax</b> — the same text a preset
|
||||
file stores. Numbers are plain (<code>0.2</code>, <code>3</code>) and percentages keep
|
||||
their sign (<code>15%</code>). On/off is <code>1</code> or <code>0</code>. A choice uses
|
||||
the setting's own key, e.g. <code>grid</code>. Lists are semicolon-separated
|
||||
(<code>0.4;0.4;0.4</code>, or <code>"#FF0000";"#00FF00"</code>). Text keeps its
|
||||
escapes, so a line break stays <code>\n</code>. A key that does not belong to this
|
||||
preset, or a value the setting would reject, comes back as an error and writes
|
||||
nothing. The edit lands in the preset the tab is editing and stays unsaved.
|
||||
</div>
|
||||
</section>
|
||||
</main>
|
||||
|
||||
<footer id="status"></footer>
|
||||
|
||||
<script>
|
||||
'use strict';
|
||||
|
||||
const SEG = [['process', 'Process'], ['printer', 'Printer'], ['filament', 'Filament']];
|
||||
const IDLE = 'Edits apply to the preset shown here and stay unsaved until you save '
|
||||
+ 'or export it.';
|
||||
|
||||
const S = {
|
||||
kind: 'process',
|
||||
slot: 1, // selected filament slot (one-based); ignored by the other kinds
|
||||
slots: [], // [{slot, name, open}] from current_filament_presets()
|
||||
preset: null,
|
||||
rows: [],
|
||||
selected: null,
|
||||
changed: {}, // "kind/preset/key" -> true, for edits made in this window
|
||||
pending: null, // {kind, slot, preset, key} of an apply awaiting its reply
|
||||
error: '', // the last error the plugin reported, if any
|
||||
assigned: true, // filament only: the shown slot mounts a preset, so it is editable
|
||||
switches: false, // filament only: applying will select that preset in the filament tab
|
||||
editedName: null, // filament only: the preset the filament settings have open
|
||||
busy: true,
|
||||
filter: '',
|
||||
statusText: '',
|
||||
statusCls: '',
|
||||
};
|
||||
|
||||
const $ = id => document.getElementById(id);
|
||||
const esc = s => String(s == null ? '' : s)
|
||||
.replace(/[&<>"']/g, c => ({'&': '&', '<': '<', '>': '>', '"': '"', "'": '''}[c]));
|
||||
|
||||
/* ------------------------------------------------------------------ paint */
|
||||
function paint() {
|
||||
paintSeg();
|
||||
const p = S.preset;
|
||||
const slotTag = S.kind === 'filament' && S.slot
|
||||
? '<span class="tag">slot ' + S.slot + '</span>' : '';
|
||||
$('pname').textContent = p ? p.name : (S.busy ? 'Loading…' : 'No preset');
|
||||
$('pname').title = p ? p.name : '';
|
||||
$('ptag').innerHTML = slotTag + (p
|
||||
? '<span class="tag">' + (p.is_system ? 'system' : 'user') + '</span>'
|
||||
+ (p.is_dirty ? '<span class="tag on">modified</span>' : '<span class="tag">saved</span>')
|
||||
: '');
|
||||
$('pcount').textContent = S.rows.length + (S.rows.length === 1 ? ' setting' : ' settings');
|
||||
$('refresh').disabled = S.busy;
|
||||
paintSlots();
|
||||
paintNotice();
|
||||
renderList();
|
||||
paintEditor();
|
||||
paintStatus();
|
||||
}
|
||||
|
||||
function paintSeg() {
|
||||
// Built once (see buildSeg) so a click never loses focus; only the state is repainted.
|
||||
document.querySelectorAll('#seg button').forEach(b =>
|
||||
b.setAttribute('aria-pressed', String(b.dataset.kind === S.kind)));
|
||||
}
|
||||
|
||||
/* the filament slot strip: one chip per mounted slot, shown for filament only */
|
||||
function paintSlots() {
|
||||
const show = S.kind === 'filament' && (S.slots.length > 0 || S.busy);
|
||||
$('slotbar').hidden = !show;
|
||||
if (!show) { $('slots').innerHTML = ''; $('slotnote').innerHTML = ''; return; }
|
||||
// Rebuilding the chips drops keyboard focus; put it back on the same slot's chip.
|
||||
const focused = document.activeElement && document.activeElement.dataset
|
||||
? document.activeElement.dataset.slot : null;
|
||||
$('slots').innerHTML = S.slots.map(s => {
|
||||
const selected = s.slot === S.slot;
|
||||
const linked = !selected && sharesSelected(s.name);
|
||||
const label = s.name == null ? '<span class="nil">empty slot</span>' : esc(s.name);
|
||||
const hint = s.name ? ': ' + s.name : ': no preset';
|
||||
return '<button type="button" class="chip' + (linked ? ' linked' : '')
|
||||
+ (s.open ? ' open' : '') + '"'
|
||||
+ ' data-slot="' + s.slot + '" aria-pressed="' + selected + '"'
|
||||
+ ' title="' + esc('Filament slot ' + s.slot + hint
|
||||
+ (s.open ? ' — open in the filament settings' : '')) + '">'
|
||||
+ '<span class="n">' + s.slot + '</span><span class="s">' + label + '</span></button>';
|
||||
}).join('');
|
||||
$('slotnote').innerHTML = shareNote();
|
||||
if (focused) {
|
||||
const chip = document.querySelector('#slots .chip[data-slot="' + focused + '"]');
|
||||
if (chip) chip.focus();
|
||||
}
|
||||
}
|
||||
|
||||
function slotName(slot) {
|
||||
const found = S.slots.find(s => s.slot === slot);
|
||||
return found && found.name ? found.name : null;
|
||||
}
|
||||
|
||||
// Applying selects the slot's preset first, so say when that switches the filament tab. An
|
||||
// empty slot is the only unavailable one, and it says so instead of offering an edit.
|
||||
function paintNotice() {
|
||||
const el = $('notice');
|
||||
if (S.kind !== 'filament' || S.busy) { el.innerHTML = ''; return; }
|
||||
// With nothing mounted the list already says so; avoid naming a slot number here.
|
||||
if (!S.slots.length) { el.innerHTML = ''; return; }
|
||||
const name = S.preset ? S.preset.name : null;
|
||||
if (!name) {
|
||||
el.innerHTML = 'Slot ' + S.slot + ' holds no filament preset. Assign one in the '
|
||||
+ 'OrcaSlicer filament settings first.';
|
||||
return;
|
||||
}
|
||||
if (!S.switches) { el.innerHTML = ''; return; }
|
||||
const open = S.editedName
|
||||
? ', while the filament settings have <b>' + esc(S.editedName) + '</b> open'
|
||||
: '';
|
||||
el.innerHTML = 'Slot ' + S.slot + ' uses <b>' + esc(name) + '</b>' + open
|
||||
+ '. Applying switches the filament tab to <b>' + esc(name) + '</b> first — Orca may '
|
||||
+ 'ask about unsaved changes there — then sets the value.';
|
||||
}
|
||||
|
||||
function sharesSelected(name) {
|
||||
const current = slotName(S.slot);
|
||||
return !!name && !!current && name === current;
|
||||
}
|
||||
|
||||
function listSlots(numbers) {
|
||||
if (numbers.length === 1) return String(numbers[0]);
|
||||
return numbers.slice(0, -1).join(', ') + ' and ' + numbers[numbers.length - 1];
|
||||
}
|
||||
|
||||
// Slots mounting the same preset are one preset, so say which slots an edit reaches.
|
||||
function shareNote() {
|
||||
const name = slotName(S.slot);
|
||||
if (!name) return '';
|
||||
const sharing = S.slots.filter(s => s.name === name).map(s => s.slot);
|
||||
if (sharing.length < 2) return '';
|
||||
return 'Slots ' + listSlots(sharing) + ' mount the same filament preset, so an edit '
|
||||
+ 'here changes every one of them.';
|
||||
}
|
||||
|
||||
function changedKey(presetName, key) {
|
||||
return S.kind + '/' + (presetName || '?') + '/' + key;
|
||||
}
|
||||
|
||||
function paintStatus() {
|
||||
const el = $('status');
|
||||
if (S.statusText) {
|
||||
el.textContent = S.statusText;
|
||||
el.className = S.statusCls;
|
||||
} else if (S.busy) {
|
||||
el.textContent = 'Working…';
|
||||
el.className = '';
|
||||
} else {
|
||||
el.textContent = IDLE;
|
||||
el.className = '';
|
||||
}
|
||||
}
|
||||
|
||||
function setStatus(text, cls) {
|
||||
S.statusText = text || '';
|
||||
S.statusCls = cls || '';
|
||||
paintStatus();
|
||||
}
|
||||
|
||||
function visibleRows() {
|
||||
const q = S.filter.trim().toLowerCase();
|
||||
if (!q) return S.rows;
|
||||
return S.rows.filter(r => r.k.toLowerCase().includes(q) || r.v.toLowerCase().includes(q));
|
||||
}
|
||||
|
||||
function renderList() {
|
||||
const scroller = $('rows');
|
||||
const top = scroller.scrollTop;
|
||||
$('qcount').textContent = String(visibleRows().length);
|
||||
|
||||
if (!S.rows.length) {
|
||||
let text = 'This preset reports no settings.';
|
||||
if (S.busy) text = 'Loading settings…';
|
||||
else if (S.error) text = 'These values could not be read — see the message below.';
|
||||
else if (S.kind === 'filament' && !S.slots.length) text = 'No filament slots are mounted.';
|
||||
else if (S.kind === 'filament' && !S.preset) text = 'This filament slot has no preset.';
|
||||
scroller.innerHTML = '<div class="empty">' + text + '</div>';
|
||||
return;
|
||||
}
|
||||
const rows = visibleRows();
|
||||
if (!rows.length) {
|
||||
scroller.innerHTML = '<div class="empty">No setting matches “' + esc(S.filter) + '”.</div>';
|
||||
return;
|
||||
}
|
||||
scroller.innerHTML = rows.map(r => {
|
||||
const value = r.v === '' ? '<span class="nil">empty</span>' : esc(r.v);
|
||||
return '<button type="button" class="row'
|
||||
+ (S.changed[changedKey(S.preset && S.preset.name, r.k)] ? ' changed' : '') + '"'
|
||||
+ ' data-key="' + esc(r.k) + '"'
|
||||
+ ' aria-selected="' + (r.k === S.selected) + '"'
|
||||
+ ' title="' + esc(r.k + ' = ' + r.v) + '">'
|
||||
+ '<span class="k">' + esc(r.k) + '</span>'
|
||||
+ '<span class="v">' + value + '</span>'
|
||||
+ '<span class="dot"></span></button>';
|
||||
}).join('');
|
||||
scroller.scrollTop = top;
|
||||
}
|
||||
|
||||
function paintEditor() {
|
||||
const row = S.rows.find(r => r.k === S.selected) || null;
|
||||
// Every assigned slot is editable now that applying selects the slot's preset first, so
|
||||
// Apply is off only for an empty slot, a missing selection, or a request in flight.
|
||||
const selected = !!row && !S.busy;
|
||||
$('ekey').textContent = row ? row.k : 'Select a setting';
|
||||
$('ecur').textContent = row ? (row.v === '' ? '(empty)' : row.v) : '—';
|
||||
$('evalue').disabled = !selected;
|
||||
$('apply').disabled = !selected || !S.assigned;
|
||||
$('reset').disabled = !selected;
|
||||
}
|
||||
|
||||
/* --------------------------------------------------------------- actions */
|
||||
function buildSeg() {
|
||||
$('seg').innerHTML = SEG.map(([kind, label]) =>
|
||||
'<button type="button" data-kind="' + kind + '">' + label + '</button>').join('');
|
||||
}
|
||||
|
||||
function selectKey(key) {
|
||||
S.selected = key;
|
||||
const row = S.rows.find(r => r.k === key);
|
||||
$('evalue').value = row ? row.v : '';
|
||||
// Repaint the rows in place so the scroll position of a long list is kept.
|
||||
document.querySelectorAll('#rows .row').forEach(el =>
|
||||
el.setAttribute('aria-selected', String(el.dataset.key === key)));
|
||||
paintEditor();
|
||||
}
|
||||
|
||||
function switchKind(kind) {
|
||||
S.kind = kind;
|
||||
S.selected = null;
|
||||
S.pending = null;
|
||||
S.preset = null;
|
||||
S.rows = [];
|
||||
S.busy = true;
|
||||
$('evalue').value = '';
|
||||
setStatus('', '');
|
||||
paint();
|
||||
orca.postMessage({command: 'state', kind: kind, slot: S.slot});
|
||||
}
|
||||
|
||||
// Two slots that mount the same preset show the same settings, so only a switch to a
|
||||
// different preset drops the current selection and the value being typed.
|
||||
function selectSlot(slot) {
|
||||
if (S.busy || slot === S.slot) return;
|
||||
const same = !!slotName(slot) && slotName(slot) === slotName(S.slot);
|
||||
S.slot = slot;
|
||||
S.pending = null;
|
||||
S.busy = true;
|
||||
if (!same) {
|
||||
S.preset = null;
|
||||
S.rows = [];
|
||||
S.selected = null;
|
||||
$('evalue').value = '';
|
||||
}
|
||||
setStatus('', '');
|
||||
paint();
|
||||
orca.postMessage({command: 'state', kind: S.kind, slot: slot});
|
||||
}
|
||||
|
||||
function reload() {
|
||||
if (S.busy) return;
|
||||
S.busy = true;
|
||||
S.pending = null;
|
||||
setStatus('', '');
|
||||
paint();
|
||||
orca.postMessage({command: 'state', kind: S.kind, slot: S.slot});
|
||||
}
|
||||
|
||||
function applyValue() {
|
||||
const row = S.rows.find(r => r.k === S.selected);
|
||||
// Mirror the Apply button: only a missing selection, a request in flight, or an empty
|
||||
// slot blocks an edit, so Enter cannot send one the button itself would refuse.
|
||||
if (!row || S.busy || !S.assigned) return;
|
||||
S.pending = {
|
||||
kind: S.kind, slot: S.slot,
|
||||
preset: S.preset ? S.preset.name : null, key: row.k,
|
||||
};
|
||||
S.busy = true;
|
||||
setStatus('', '');
|
||||
paint();
|
||||
orca.postMessage({command: 'apply', kind: S.kind, slot: S.slot, key: row.k,
|
||||
value: $('evalue').value});
|
||||
}
|
||||
|
||||
function flashKey(key) {
|
||||
document.querySelectorAll('#rows .row').forEach(el => {
|
||||
if (el.dataset.key !== key) return;
|
||||
el.classList.remove('flash');
|
||||
void el.offsetWidth; // restart the animation if it ran on this row already
|
||||
el.classList.add('flash');
|
||||
el.addEventListener('animationend', () => el.classList.remove('flash'), {once: true});
|
||||
});
|
||||
}
|
||||
|
||||
/* ----------------------------------------------------------------- wiring */
|
||||
buildSeg();
|
||||
|
||||
$('seg').addEventListener('click', e => {
|
||||
const button = e.target.closest('[data-kind]');
|
||||
if (!button || S.busy || button.dataset.kind === S.kind) return;
|
||||
switchKind(button.dataset.kind);
|
||||
});
|
||||
|
||||
$('rows').addEventListener('click', e => {
|
||||
const row = e.target.closest('.row');
|
||||
if (row && !S.busy) selectKey(row.dataset.key);
|
||||
});
|
||||
|
||||
$('slots').addEventListener('click', e => {
|
||||
const chip = e.target.closest('[data-slot]');
|
||||
if (chip && !S.busy) selectSlot(Number(chip.dataset.slot));
|
||||
});
|
||||
|
||||
$('q').addEventListener('input', e => {
|
||||
S.filter = e.target.value;
|
||||
renderList();
|
||||
});
|
||||
|
||||
$('apply').addEventListener('click', applyValue);
|
||||
|
||||
$('reset').addEventListener('click', () => {
|
||||
const row = S.rows.find(r => r.k === S.selected);
|
||||
if (row) $('evalue').value = row.v;
|
||||
});
|
||||
|
||||
$('evalue').addEventListener('keydown', e => {
|
||||
if (e.key === 'Enter' && !e.shiftKey) { e.preventDefault(); applyValue(); }
|
||||
else if (e.key === 'Escape') { e.preventDefault(); $('reset').click(); }
|
||||
});
|
||||
|
||||
$('refresh').addEventListener('click', reload);
|
||||
$('close').addEventListener('click', () => orca.close());
|
||||
|
||||
/* -------------------------------------------------------------- messages */
|
||||
orca.onMessage(msg => {
|
||||
if (!msg || msg.command !== 'state') return;
|
||||
if (msg.kind !== S.kind) return; // a reply for a category we already left
|
||||
|
||||
const pending = S.pending;
|
||||
S.busy = false;
|
||||
S.pending = null;
|
||||
S.slots = msg.slots || [];
|
||||
// Adopt the slot the plugin actually used (it clamps a slot that no longer exists).
|
||||
if (S.kind === 'filament' && typeof msg.slot === 'number') S.slot = msg.slot;
|
||||
S.preset = msg.preset || null;
|
||||
S.rows = msg.rows || [];
|
||||
S.error = msg.error || '';
|
||||
// Filament editability is a slot concern; process and printer have a single edited preset.
|
||||
S.assigned = S.kind === 'filament' ? !!msg.assigned : true;
|
||||
S.switches = S.kind === 'filament' ? !!msg.switches : false;
|
||||
S.editedName = S.kind === 'filament' ? (msg.edited_name || null) : null;
|
||||
if (S.selected && !S.rows.some(r => r.k === S.selected)) S.selected = null;
|
||||
|
||||
if (msg.error) {
|
||||
// Keep the typed value so it can be corrected, and keep the current selection.
|
||||
setStatus('⚠ ' + msg.error, 'err');
|
||||
} else {
|
||||
if (pending) S.changed[changedKey(pending.preset, pending.key)] = true;
|
||||
setStatus(msg.message || '', msg.message ? 'ok' : '');
|
||||
}
|
||||
|
||||
paint();
|
||||
|
||||
if (!msg.error && pending) {
|
||||
const row = S.rows.find(r => r.k === pending.key);
|
||||
if (row) { // show the value as the preset now stores it
|
||||
$('evalue').value = row.v;
|
||||
flashKey(row.k);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
paint();
|
||||
orca.postMessage({command: 'state', kind: S.kind, slot: S.slot});
|
||||
</script>
|
||||
</body>
|
||||
</html>"""
|
||||
|
||||
|
||||
class PresetUpdateDemo(orca.script.ScriptPluginCapabilityBase):
|
||||
window = None
|
||||
kind = "process" # the category the open window is showing, for a re-run refresh
|
||||
slot = 1 # the filament slot the open window is showing
|
||||
|
||||
def get_name(self):
|
||||
return "Preset update demo"
|
||||
|
||||
def execute(self):
|
||||
try:
|
||||
if self.window is not None and self.window.is_open():
|
||||
self._post_state(self.kind, self.slot)
|
||||
return orca.ExecutionResult.success("Preset update demo refreshed.")
|
||||
self.window = orca.host.ui.create_window(
|
||||
title="Preset update demo", html=PAGE, width=820, height=560,
|
||||
on_message=self.on_message, on_close=self.on_close,
|
||||
)
|
||||
return orca.ExecutionResult.success("Preset update demo opened.")
|
||||
except Exception as error:
|
||||
message = "Preset update demo failed: %s" % error
|
||||
orca.host.ui.message(message, title="Preset update demo", buttons="ok", icon="error")
|
||||
return orca.ExecutionResult.failure(orca.PluginResult.RecoverableError, message)
|
||||
|
||||
def on_close(self):
|
||||
self.window = None
|
||||
|
||||
def _post_state(self, kind="process", slot=1, message="", error=""):
|
||||
try:
|
||||
payload = _state(orca.host.preset_bundle(), kind, slot, message, error)
|
||||
except Exception as state_error:
|
||||
payload = {"command": "state", "kind": kind, "slot": slot, "slots": [],
|
||||
"assigned": False, "switches": False, "edited_name": None,
|
||||
"preset": None, "rows": [], "message": message,
|
||||
"error": str(state_error)}
|
||||
if self.window is not None and self.window.is_open():
|
||||
self.window.post(payload)
|
||||
|
||||
def on_message(self, message):
|
||||
kind = "process"
|
||||
slot = 1
|
||||
try:
|
||||
message = message or {}
|
||||
kind = message.get("kind", "process")
|
||||
if not isinstance(kind, str) or kind not in KIND_KEYS:
|
||||
raise RuntimeError("Unknown preset category %r" % (kind,))
|
||||
self.kind = kind
|
||||
slot = message.get("slot", 1)
|
||||
|
||||
command = message.get("command")
|
||||
if command == "state":
|
||||
self.slot = slot
|
||||
self._post_state(kind, slot)
|
||||
return
|
||||
if command == "apply":
|
||||
key = message.get("key")
|
||||
value = message.get("value")
|
||||
if not isinstance(key, str) or not key:
|
||||
raise RuntimeError("A setting key is required")
|
||||
if not isinstance(value, str):
|
||||
raise RuntimeError("A value string is required")
|
||||
where = ""
|
||||
if kind == "filament":
|
||||
presets = _slot_presets(orca.host.preset_bundle())
|
||||
# Validate the slot strictly: an out-of-range slot must fail loudly
|
||||
# rather than edit a different filament. A slot with no preset has
|
||||
# nothing to write, which is the only slot shape the backend refuses.
|
||||
slot = _parse_slot(slot, len(presets))
|
||||
if presets[slot - 1] is None:
|
||||
raise RuntimeError("Filament slot %d has no preset to edit" % slot)
|
||||
_apply(kind, key, value, slot)
|
||||
where = " on slot %d" % slot
|
||||
else:
|
||||
_apply(kind, key, value)
|
||||
shown = value if value else "(empty)"
|
||||
self.slot = slot
|
||||
self._post_state(
|
||||
kind, slot,
|
||||
message='Set %s = "%s"%s. The edit stays in the preset tab until you save it.'
|
||||
% (key, shown, where),
|
||||
)
|
||||
return
|
||||
raise RuntimeError("Unknown command %r" % (command,))
|
||||
except Exception as error:
|
||||
safe_kind = kind if isinstance(kind, str) and kind in KIND_KEYS else "process"
|
||||
self._post_state(safe_kind, slot, error=str(error))
|
||||
|
||||
|
||||
@orca.plugin
|
||||
class PresetUpdateDemoPackage(orca.base):
|
||||
def register_capabilities(self):
|
||||
orca.register_capability(PresetUpdateDemo)
|
||||
Reference in New Issue
Block a user