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Initial port of Brim ear gizmo
Cherry-picked from bambulab/BambuStudio@92c85a13d0 Co-authored-by: Mack <yongfang.bian@bambulab.com>
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@@ -1161,7 +1161,7 @@ private:
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void _render_background();
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void _render_bed(const Transform3d& view_matrix, const Transform3d& projection_matrix, bool bottom, bool show_axes);
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//BBS: add part plate related logic
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void _render_platelist(const Transform3d& view_matrix, const Transform3d& projection_matrix, bool bottom, bool only_current, bool only_body = false, int hover_id = -1, bool render_cali = false);
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void _render_platelist(const Transform3d& view_matrix, const Transform3d& projection_matrix, bool bottom, bool only_current, bool only_body = false, int hover_id = -1, bool render_cali = false, bool show_grid = true);
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//BBS: add outline drawing logic
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void _render_objects(GLVolumeCollection::ERenderType type, bool with_outline = true);
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//BBS: GUI refactor: add canvas size as parameters
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