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Add the full source of BambuStudio
using version 1.0.10
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18
src/libslic3r/MultiMaterialSegmentation.hpp
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18
src/libslic3r/MultiMaterialSegmentation.hpp
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#ifndef slic3r_MultiMaterialSegmentation_hpp_
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#define slic3r_MultiMaterialSegmentation_hpp_
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#include <utility>
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#include <vector>
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namespace Slic3r {
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class PrintObject;
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class ExPolygon;
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// Returns MMU segmentation based on painting in MMU segmentation gizmo
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std::vector<std::vector<ExPolygons>> multi_material_segmentation_by_painting(const PrintObject &print_object, const std::function<void()> &throw_on_cancel_callback);
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} // namespace Slic3r
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#endif // slic3r_MultiMaterialSegmentation_hpp_
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